06-11-2007, 11:04 AM | #61 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Ignoring Armor once and for all.
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06-11-2007, 11:13 AM | #62 |
Join Date: Feb 2005
Location: Psionic Ward
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Re: Ignoring Armor once and for all.
I find the idea of DR 6 (Hardened 6 +120%) [66] negating "Slap of God" somewhat humorous.
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06-11-2007, 11:21 AM | #63 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Ignoring Armor once and for all.
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As a side note: I'm not at all sure that Hardened working vs Cosmic actually makes sense. I just think that (a) according to the RAW it does, and (b) letting it do so is not unbalanced. |
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06-11-2007, 11:22 AM | #64 | |
Join Date: Jul 2005
Location: Calgary, AB... looking for a few more to join us.
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Re: Ignoring Armor once and for all.
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06-11-2007, 11:23 AM | #65 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Ignoring Armor once and for all.
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06-11-2007, 11:25 AM | #66 | ||
Join Date: Jul 2005
Location: Calgary, AB... looking for a few more to join us.
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Re: Ignoring Armor once and for all.
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-safe from the children born as ghosts |
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06-11-2007, 11:27 AM | #67 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Ignoring Armor once and for all.
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For the vast majority of campaigns, however, Armour Divisor (100) is almost equal to Armour Divisor (Infinite), if only because doesn't get high enough for the difference to matter much.
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Za uspiekh nashevo beznadiozhnovo diela! |
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06-11-2007, 11:29 AM | #68 | |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Ignoring Armor once and for all.
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This lets me establish tiers of power. For example: in a fantasy world, mage-smiths can enhance both their weapons (giving them an armor divisor), and their armor (giving them hardened). The weapons of the gods, however, have Cosmic, which means they blow through mortal armor, no matter how magical, as if it wasn't there. Godly armor has cosmic too, which stops godly weapons just fine. And the smith god can add armor divisor to godly weapons, and hardening to godly armor. So, the war god's weapon might have Cosmic: Irresistable Attack and Armor Divisor: Ignores DR, blowing right through mortal and divine armor, while the god of defense would have Cosmic Defense and Hardening 6, letting their armor have full effect against even the war god's weapons. |
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06-11-2007, 11:29 AM | #69 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Ignoring Armor once and for all.
From p. B47:
Hardened: Each level of Hardened reduces the armor divisor of an attack by one step. These steps are, in order: "ignores DR," 100, 10, 5, 3, 2, and 1 (no divisor). +20% per level.To paraphrase Armor Divisor, p. B102: Armor Divisor . . . ModifierNote how the modifiers are priced at +50% per canonical step. The next steps would logically be (100) for +250% and "ignores DR" for +300%. Finally, to precis Cosmic, p. B103: Irresistible attack. Your attack does negate the target's protection; e.g., an Innate Attack that ignores DR. +300%.That's simply an explicit statement of the missing final step of Armor Divisor. When Powers says, "DR with Cosmic subtracts from 'irresistible' attacks with Cosmic," it means exactly what it says. DR 100 with the +50% version of Cosmic counts as DR 100 vs. an attack with the +300% version of Cosmic. Against an attack with a (10) divisor, that Cosmic DR acts as DR 10, because the defensive +50% version of Cosmic isn't Hardened, and does nothing againt other armor divisors. Somebody with DR 100 (Hardened 1, +20%) gets DR 1 vs. an attack with the +300% version of Cosmic, because he shifts "ignores DR" to (100), while he gets DR 20 vs. an attack with a (10) divisor, because he shifts (10) to (5). If you want an attack that not only ignores DR but also ignores Hardened, then add another +50% to your +300%.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
06-11-2007, 11:51 AM | #70 | |||
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: Ignoring Armor once and for all.
Fortunately, I caught Kromm's post right before I posted myself.
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Last edited by Mark Skarr; 06-11-2007 at 11:53 AM. Reason: I put the wrong quote from Kromm in. |
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