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Old 11-30-2017, 10:00 AM   #41
zedlopez
 
Join Date: Dec 2016
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Default Re: Rules Differences Between DFRPG and GURPS

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Originally Posted by cdru View Post
Basic Set already allows not making HT checks to stay conscious if you choose to Do Nothing and don't make any Active Defense rolls.
Thanks, I see that now on B419. (I'd checked the descriptions of Do Nothing on B325 and B364 and consciousness HT checks on B327 and B380...)
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Old 11-30-2017, 11:55 AM   #42
sir_pudding
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Default Re: Rules Differences Between DFRPG and GURPS

The groin isn't a random hit location and Extra Attack isn't per limb.
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Old 11-30-2017, 04:59 PM   #43
Ulzgoroth
 
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Default Re: Rules Differences Between DFRPG and GURPS

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The groin isn't a random hit location and Extra Attack isn't per limb.
The first would be because DFRPG uses the post Low-Tech hit location table rather than the Basic one, isn't it?
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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Old 11-30-2017, 05:01 PM   #44
sir_pudding
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Default Re: Rules Differences Between DFRPG and GURPS

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Originally Posted by Ulzgoroth View Post
The first would be because DFRPG uses the post Low-Tech hit location table rather than the Basic one, isn't it?
Nope, it doesn't have a abdomen location (or thighs, shins, knees, shoulders ect.) or armor gaps. Location 11 is just part of the torso.
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