Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Roleplaying in General

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-19-2018, 02:49 PM   #12
David L Pulver
AlienAbductee
 
David L Pulver's Avatar
 
Join Date: Aug 2004
Location: In the UFO
Default Re: pirate ship crew vs. pirate ship crew with PCs

Quote:
Originally Posted by mlangsdorf View Post
If I was going to run a pirate boarding combat in Savage Worlds, I'd do something similar: organize each side into a manageable number of squads, and then toss dice as needed. Savage Worlds is good for this, because mooks only ever roll one die and there are relatively few opposed rolls. Simplifying the initiative (dealing out and collecting the cards always took too much time) would make it even faster.
Thanks. I'm familiar with Savage Worlds (I mentioned it and Fate in the original post) - I agree it could possibly work, but I was wondering if there were other games out there besides Fate and SW that also handled this.
__________________
Is love like the bittersweet taste of marmalade on burnt toast?
David L Pulver is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:50 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.