03-17-2017, 07:08 PM | #51 | |
Join Date: Nov 2012
Location: Australia WA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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If that event that went wrong happened out of nowhere, with no way to fix it for Meat-man to survive... Well I would probably react the same way as any GM who pulls something out of their rear to unfairly kill one or more PC characters. In short, I see such an event as rare enough to ever happen with any GM that is both fair and fun, that the situation isn't worth considering for how much points the trait is worth. |
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03-17-2017, 07:42 PM | #52 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
I guess if being software-based does literally nothing it isn't worth points in your games. I am not sure what the point of this thread is though, if it isn't to talk about how it could be worth the points.
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03-17-2017, 08:18 PM | #53 | |||||
Join Date: Mar 2017
Location: Brazil
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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What makes GURPS generic is that it have the traits you would need in any genre, not that all its traits are absolutely generic in usable by EVERY genres. It is absolutely within the scope of GURPS to place Corruption, for example, as one of its traits, even if its something that is almost only for a game of Horror Quote:
And, in search of the most pure "generic", we end up with a game... That allows you to play with humans, in a real-like world. Not generic at all. Like I said above, being "generic" means covering all the specifics , not making everything needing to be generalized. Quote:
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But, since machines doesn't have "souls", after all, all they are is just their minds... No souls attached. When you take the chip from the T1000's brain and put it in a new body, its the same Android. When you clone someone with that person's memories... Something will lack. Thats a matter of game world however, mind you |
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03-17-2017, 08:31 PM | #54 | |
Join Date: Mar 2017
Location: Brazil
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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Did you ever saw the HBO serie Westworld? The main characters in that show are EXACTLY that: Bioroids (thus, they have biological bodies AND brains), but they have the Digital Mind trait (their memories can be retrieved even after their bodies and body functions are shutted down - or even after their bodies are "killed" - every time the characters are "killed", their bodies must be fully repaired and restarted, and their minds wiped off - otherwise those poor creatures with go insane with all the memories of thousands of deaths - which end up happening in the end, but... Well, thats spoilers already) |
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03-17-2017, 08:32 PM | #55 |
Join Date: Mar 2017
Location: Brazil
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Re: [Basic] Advantage of the Week (#36): Digital Mind
So, in case any one asks, what's a non Machine Digital Mind?
The answer: Westworld |
03-17-2017, 11:11 PM | #56 | ||
Join Date: Nov 2012
Location: Australia WA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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This example here, along with the detail I missed does somewhat convince me that Digital Mind is worth something. While I believe the examples listed above probably have Unkillable 3 or Extra Lives, it does seem like you could have someone take your Digital Mind from your body before you die, saving you from possible threats. Though that does mean the line between what Digital Mind does or doesn't need Possession for is somewhat blurred, but not impossible to figure out. |
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03-18-2017, 12:40 AM | #57 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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Edit: I think you missed the point of my example. I was trying to show how being able to be rebooted from storage is an advantage over not being able to be rebooted; not something that was illustrative of any game. Suppose that instead, the biological character was able to escape, but someone needed to stay behind to facilitate this. The Digital Mind could then broadcast itself as data while the ship was destroyed. This wouldn't even require Extra Life, because it isn't reinstated from a backup, but rather downloaded into a replacement body. Quote:
Last edited by sir_pudding; 03-18-2017 at 01:01 AM. |
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03-18-2017, 02:01 AM | #58 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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Them be fightin' words. |
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03-18-2017, 05:27 AM | #59 | ||
Join Date: Nov 2012
Location: Australia WA
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Re: [Basic] Advantage of the Week (#36): Digital Mind
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So say we take our example of a meat man and a bioroid with DM; something happens while they're off in space and they are going to die. The human is doomed, but the bioroid shuts himself down by uploading his consciousness into a computer in the hopes that their ship will eventually be found and he'll be able to be reuploaded onto something else. Now, one of two things happen according to what you said here. Either A) he has Possession, and thus can inhabit a new body once he has been found and be played again by the same PC. Or B) he doesn't have possession, and thus when his consciousness is moved to a new body (since his old bioroid one rotted away), the GM takes control of him. So what benefit did getting DM really give him then? Does the player feel validated for spending those 5 points to know that there is a copy of them out somewhere while the one they played is as good as dead? If you can't be moved from one body to another without possession, then what's the benefit of being able to upload your consciousness into a computer? |
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03-18-2017, 07:50 AM | #60 |
Join Date: Dec 2006
Location: Meifumado
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Re: [Basic] Advantage of the Week (#36): Digital Mind
Sorry, I'm not clear on how that isn't the same as Extra Life. Is it because there's a possibility of not being re-downloaded? While Extra Life has the guaranteed replacement warranty? Otherwise they seem the same- you die, but you get to keep playing.
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advantage, advantage of the week, digital mind, week, [basic] |
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