Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-16-2018, 04:37 PM   #11
weby
 
weby's Avatar
 
Join Date: Oct 2008
Default Re: [Spaceships] Missile shield vs. ramming: two questions

Quote:
Originally Posted by Anthony View Post
It probably worse better with general GURPS mechanics to use expanded wound size modifiers. I came up with mine here and several other people have had nearly identical schemes.
Note that Kromm said in pyramid #3-70 page 15 about Damage Reduction:
"Simple, and perhaps the one thing I most regret not imple-
menting in the Basic Set. It contains the seeds of solutions to
many problems (e.g., making it harder to destroy huge vehicles
and buildings using small arms)."

So using Damage Reduction to mane large things tough would seem to fit well with GURPS mechanics too.. :)
__________________
--
GURPS spaceship unofficial errata and thoughts: https://gsuc.roto.nu/
weby is offline   Reply With Quote
 

Tags
combat, spaceships


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:11 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.