Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Roleplaying in General

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-20-2022, 02:38 PM   #34
Dalillama's Avatar
Join Date: Nov 2004
Default Re: Tell us how your Campaigns are going, also get and give advice

Originally Posted by Fred Brackin View Post
When you have persons uninterested in capturing a ship (relatively intact or not) but rather only interested in getting past a guarding ship this design goal is unhelpful.
The expected course of action would then be to either outmaneuver the other ship or, failing that, repel their boarding effort and escape. Ship weapons are mostly for fouling enemy rigging, thin out their crew, and otherwise impede them. Then of course there's also wee small "fighter" type ships that only have a few HP, those can be shot to pieces. I feel that the material would have benefitted a lot from explicitly stating these underlying assumptions somewhere, so that people would know what playstyles it supports and what will call for modification of assumptions and/or encounters.
Dalillama is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 03:50 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2023, vBulletin Solutions, Inc.