08-09-2010, 02:15 PM | #21 | |
Join Date: Feb 2008
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Re: [DF] Summoned allies questions:
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What Innate Attack can't do is give a 250 point character 375 points worth of destructive terror for 10 points. It can LOOK like a super Skull Spirit as it blasts its target, but it can't BE a super Skull Spirit. |
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08-09-2010, 02:16 PM | #22 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [DF] Summoned allies questions:
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A "magic thunderbolt":
What vitruvian describes sounds more like the latter than the former to me. I interpreted it as a radically different version of Johnny Thunder than the one I'm familiar with. I honestly have no idea how the original golden age version worked, or the JLU version works. |
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08-09-2010, 03:07 PM | #23 | |
Join Date: Aug 2004
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Re: [DF] Summoned allies questions:
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08-09-2010, 03:09 PM | #24 | |
Join Date: Aug 2004
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Re: [DF] Summoned allies questions:
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08-09-2010, 03:11 PM | #25 |
Join Date: Aug 2004
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Re: [DF] Summoned allies questions:
It also said, "Johnny Thunder". I was indeed referring to the JSA character, whose 'magic thunderbolt' is effectively a genie, but rarely called anything other than his 'magic thunderbolt'.
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08-09-2010, 03:13 PM | #26 |
Join Date: Aug 2004
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Re: [DF] Summoned allies questions:
In that case, if your Summonable Ally is not of the type that pops in from other dimensions, but needs to physically travel from somewhere in the surrounding area (e.g., Aquaman with sea life, Tarzan in some cartoon versions, the aforementioned Thundermonkey with his uselessly late monkeys), is that worth a limitation?
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08-09-2010, 03:14 PM | #27 | |
Join Date: Aug 2004
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Re: [DF] Summoned allies questions:
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08-09-2010, 03:23 PM | #28 | |
Join Date: Sep 2006
Location: Luxembourg
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Re: [DF] Summoned allies questions:
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perhaps halving it, to represent the fact that an ally can come faster if he happen to be close ? Celjabba |
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08-09-2010, 03:24 PM | #29 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [DF] Summoned allies questions:
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If it shows up instantly, acts on the player's sequence, and can only attack, it should be built as an attack, not an ally. Last edited by sir_pudding; 08-09-2010 at 03:28 PM. |
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08-09-2010, 03:28 PM | #30 | |
Join Date: Aug 2004
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Re: [DF] Summoned allies questions:
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Sure, you could make a habit of summoning the little buggers well before you think you'll need them, but then you'd be far better of forgetting about Summonable entirely and just having them hang around you all the time, since that's what you'll effectively be having them do anyway.... |
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Tags |
allies, dungeon fantasy |
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