Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Munchkin > Other Munchkin Games

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-12-2008, 09:20 PM   #1
LinkN
 
Join Date: Aug 2006
Default (MQ) Running away

Ok, so in Munchkin Quest, running away is a bit different from normal Munchkin.

You take a hit when you fail a combat, no matter if you succeed at the run away roll or not. You also take a hit if none of the monster's bad stuff affects you.

So, the Squidzilla monster. The bad stuff is that you take a hit, and lose one item that requires a hand.

Now, if I successfully run away, I still take a hit, correct? And if I don't run away, I take a second hit and lose an item. If I don't have an item, however, I don't take a third hit, because I was able to take a hit from the bad stuff and that's enough to count for "being affected by the bad stuff", right?
LinkN is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:19 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.