01-09-2015, 12:57 AM | #11 | |
Join Date: Nov 2007
Location: Sydney
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Re: Are the campaigns you run/play in single location or area campaigns?
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Bronze Age Alexander the great is a quest/line campaign that all but covers the known world. Ghengis Khan or Christopher Colombus campaigns are all about travel at low tech levels while a TL 8-12 detective story might not leave its home town. Equally a game set on a space station where Earth is only 24 hours away, but the players rarely go there is a point campaign. That's whether its THS in an orbital campaign or TL ^12. |
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01-09-2015, 01:15 AM | #12 |
Join Date: Jun 2006
Location: Helmouth, The Netherlands
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Re: Are the campaigns you run/play in single location or area campaigns?
My players have their homebase on a personal spacecruiser and jump across the galaxy in matter of days (if the hyperdrive motivator doesn't malfunction). The only location they have visited regularly is Coruscant.
Since I strated the campaign, almost 3 gameyears have passed. It'll take only a few months before the events of the movie "Revenge of the Sith" will occur (strangely, none of the Force users wants to be aligned with the Jedi Order...). Then the Clone Wars and the Republic will end and peace will start under Imperial rule. Last edited by Lord Azagthoth; 01-09-2015 at 01:16 AM. Reason: adding content |
01-09-2015, 04:25 AM | #13 | |
Join Date: Nov 2007
Location: Sydney
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Re: Are the campaigns you run/play in single location or area campaigns?
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01-09-2015, 04:45 AM | #14 |
Join Date: Jun 2006
Location: Helmouth, The Netherlands
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Re: Are the campaigns you run/play in single location or area campaigns?
Before the start of the campaign I let them answer a few questions. One of them was how their actions would change the story as it happens in the movies. They clearly didn't want to change the major events (so no killing Palpatine before he becomes Chancellor, no killing Padmé before she gave birth to the twins, etc.).
Events that takes place in comics, books, games, or series are changeable (because they sometimes... often contradict with the movies). |
01-12-2015, 10:00 AM | #15 |
Join Date: Feb 2009
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Re: Are the campaigns you run/play in single location or area campaigns?
Tanuki City USA not surprisingly is pretty much set in Tanuki City, however it doesn't really do anything in specific with it . . . Tanuki City is basically a placeholder abstract notion of a city, with details intentionally left blank and/or wholly mutable
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01-12-2015, 06:04 PM | #16 | |
Join Date: Sep 2006
Location: Chatham, Kent, England
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Re: Are the campaigns you run/play in single location or area campaigns?
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Range to me is the distance as travelled (by a person or an artillery shell, frex), while scope is the distance or area that can be seen or imagined. I was comparing these two near-synonyms (IMO) as they impact the character's knowledge or imaginations. An Iron-age huntsman may be the most-travelled person in his clan / village. An Ion-aged space campaign might have a limit of the solar system's or galaxy's edge or anything in between. I hope I express my meaning better. |
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01-13-2015, 02:26 AM | #17 |
Join Date: Nov 2007
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Re: Are the campaigns you run/play in single location or area campaigns?
The GURPS Supers Campaign I ran used one location. The multi-verse. It started in one city and expanded to the entire country (US), eventually included the entire planet (including low orbit) and then I introduced dimensional rifts in 'wierd' places which allowed me to introduce genetically modified Nazis and their 'pets' from alternate time-lines.
The GURPS Fantasy campaign was more limited ... it only spanned Yrth (the GURPS fantasy 'standard world') as we had hold of a small sailing vessel which traveled the water ways ... and served as a 'base' for our forays into the lands of Yrth. |
01-18-2015, 04:29 PM | #18 | |
Join Date: Sep 2004
Location: Medford, MA
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Re: Are the campaigns you run/play in single location or area campaigns?
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Why I usually want to have a single point location is because I want to explore the PCs relationships and responsibilities to a place...or just because it is realistic that people with roots stay more or less rooted. I've have quite a few "investigator" campaigns, or "local criminal" campaigns...which certainly stay in the city...which weren't necessarily local guardians nor were they mystery/horror...though the investigator campaigns often leaned towards mystery. whswhs's Salles D'Armes, we were all students at a fencing hall in historical Paris. We just....lived our lives trying to achieve our goals...didn't really fall into one of the categories you gave. Hm...yeah. Actually, I quite often have encountered or created situation/simulationist games. Where everyone creates a fleshed out character who fits in a situation--a character with goals and connections. And then we just play. Drama is created through interpersonal interaction between PCs and between PCs and NPCs. There are antagonists and problems. There are hard choices and struggles. But the game could be about business moguls, or doctors, or mafiosi, or high school students, or newspaper reporters...or whatever. I suppose you could call that category: Slice of Life or Simulation? But the slice of life of low level gang members would look different than the slice of life of urban vampires, you know? |
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01-20-2015, 01:47 PM | #19 |
Join Date: Nov 2013
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Re: Are the campaigns you run/play in single location or area campaigns?
Currently my Exaltedish campaign has taken place mainly in towns/cities in around a single region roughly covering 800 km from one end to another, with occational visits to the Imperial Capital and the settings Heaven and World of the Dead. It will likely expand in the future to include Hell and a larger distances from their "Home Region" but the campaign is intended to build slowly over years in game time (and real world for that matter) from a local campaign growing like now to regional as the players consolidate power and grow in experience, then in time will become both global and put multiple realms of existence on the game board so to say.
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