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Old 03-09-2012, 12:26 AM   #1
Daeglan
 
Join Date: Jun 2010
Default Walk me through thte process of making this ship

I want to convert this ship to Gurps. I just have no clue how.

http://www.flickr.com/photos/2261263...in/photostream
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Old 03-09-2012, 08:15 AM   #2
d_ns
 
Join Date: Jan 2012
Default Re: Walk me through thte process of making this ship

Well, for starters, the tonnage at 3100 says SM +9 for size.

The dimensions can be fudged depending on the shape of the ship, so I'm less worried about that.

Let's talk about tech level - those plasma missiles, do they hit on the same turn they're fired, or are they a longer-range and slower weapon than beam weapons?
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Old 03-09-2012, 08:16 AM   #3
GypsyComet
 
Join Date: Mar 2012
Default Re: Walk me through thte process of making this ship

The given dimensions define a displacement tonnage cap of a bit over 4,000 dtons, though that assumes the ship is basically a shoe box. The sleeker it is, the smaller the final tonnage is likely to be.

Not sure how large the installed weapons are originally, but I could easily read them as a bay-mounted missile system, three heavy PA turret mounts, and twelve beam laser turrets for point defense. In other editions of Traveller, that would require the ship's size to be at least 2,500 dtons.
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Old 03-09-2012, 03:00 PM   #4
Daeglan
 
Join Date: Jun 2010
Default Re: Walk me through thte process of making this ship

Quote:
Originally Posted by d_ns View Post
Well, for starters, the tonnage at 3100 says SM +9 for size.

The dimensions can be fudged depending on the shape of the ship, so I'm less worried about that.

Let's talk about tech level - those plasma missiles, do they hit on the same turn they're fired, or are they a longer-range and slower weapon than beam weapons?
I would say slower than the plasma but likely longer range?


75x32x16 feet it has a volume of 384 displacement tons is the size of the main cargo bay.

It has a secondary cargo bay
Forward Bay
A large part of the floor of this large chamber
can open up, either as a ramp or a set of bay
doors. An automated rehinging system allows
for this versatility and it takes less than a minute
for the mechanism to switch between the two
methods of operations.

This area was designed as a vehicle bay.
Generally, if a space-launching vehicle is
carried, then the doors are kept in bomb bay
mode (split down the middle with hinges on
either side). If a ground vehicle is carried, then
ramp mode is used (hinging at the back, with no
split). Magnetic and physical couplings in the
floor can secure a craft to the ramp while it is
raised or lowered. For people to exit while the
ship is landed the exit should be in ramp mode.

Lakota has been equipped with a service boom
that can attach to, and suspend, a Sparrowhawk
or Stormcrow-class fighter. This allows the ramp
to be used planetside even when a fighter is in
the bay. The small craft can be raised up
enough for people to enter via the ramp without
having to duck. The boom also has built-in fuel
and computer couplings to assist with servicing
and diagnostics.

The forward end of the bay includes a backup
weapon station for the missile & decoy
launchers housed in the nose of the ship (these
are usually under direct control of the pilot or
copilot). There are also diagnostic displays for
the sensors housed here.

If used for cargo, this bay has a capacity of
roughly 100 tons.
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Old 03-25-2012, 02:33 AM   #5
Earther
 
Join Date: Dec 2009
Default Re: Walk me through thte process of making this ship

Quote:
Originally Posted by Daeglan View Post
I want to convert this ship to Gurps. I just have no clue how.

http://www.flickr.com/photos/2261263...in/photostream
Is this the ship you want to convert? http://ki-ryn.com/Future_Armada/15.Lakota_Demo.pdf
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Old 03-26-2012, 05:06 PM   #6
Daeglan
 
Join Date: Jun 2010
Default Re: Walk me through thte process of making this ship

Quote:
Originally Posted by Earther View Post
Is this the ship you want to convert? http://ki-ryn.com/Future_Armada/15.Lakota_Demo.pdf
yes it is. I was hoping someone would walk me throught he process so I can learn how to do it my self.
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Old 03-26-2012, 06:53 PM   #7
sir_pudding
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Location: Ventura CA
Default Re: Walk me through thte process of making this ship

Quote:
Originally Posted by Daeglan View Post
yes it is. I was hoping someone would walk me throught he process so I can learn how to do it my self.
Covert to what? Spaceships? The ISW system? The old 3e Trav system? Vehicles 2e?
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Old 03-31-2012, 09:52 PM   #8
Daeglan
 
Join Date: Jun 2010
Default Re: Walk me through thte process of making this ship

Quote:
Originally Posted by sir_pudding View Post
Covert to what? Spaceships? The ISW system? The old 3e Trav system? Vehicles 2e?

ISW. I am trying to stick to 4e
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Old 03-31-2012, 10:41 PM   #9
Apache
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Join Date: Apr 2007
Default Re: Walk me through thte process of making this ship

Well, just by eyeballing it, and by the description, I'd go ahead and just design a 400-600 dton ship that matches the description.
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Old 04-04-2012, 01:18 AM   #10
hal
 
Join Date: Aug 2004
Location: Buffalo, New York
Default Re: Walk me through thte process of making this ship

If it helps any, I was going through the same process with another of the ships put out by the same game company.

My advice? Print out the deck plans for the Lakota, and work from there.

Each of those squares is supposed to be roughly 5 feet by 5 feet. If you make the supposition that the height is roughly 8 feet, then a square on the deck is roughly 200 cubic feet. GURPS TRAVELLER goes by the idea that a displacement ton is roughly 500 cubic feet. So, count the squares and multiply by 200 square feet, and take it from there.

Mind you, you won't be getting the other stuff that you need such as wing structures, pods, etc - but it is at least a start.

Alternatively? There are forumlas for figuring out the volume of various shapes such as cylinders, spheres, wedges, etc. You might even want to consider looking at TRANSHUMAN SPACE rules for ship construction volumes based on hull shapes.
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