Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-22-2009, 10:53 PM   #14
Peter Knutsen
Banned
 
Join Date: Oct 2007
Location: Europe
Default Re: They should really fix that in Cabaret Chicks on Ice!

Quote:
Originally Posted by nik1979 View Post
as well as a bunch of comprehensive examples of what certain wealth levels have just so that the GM can use them as basis. Ideally no complicated system of creation that would take hours. Examples would be enough I figure.

Ex.
Poor- A 1 room house on a masters land
Struggling- Plot of land and small 2 room house, typically a tenant farmer .
Average- A small farm plot a 2 room house with an older house used as a barn
comfortable - a large plot for a farmer, a comfortable residence in one's liege lords manor land...etc.
Wealthy - villa in a town, or a manor tied to a small village, etc.
etc.
There's already a published 4E book that does this, and I'm pretty sure it is GURPS Fantasy.

edit: except of course that that list does it the way it ought to be done, rather than the way you proposed, by basing it not on Wealth but on Cost-of-Living.

Last edited by Peter Knutsen; 05-22-2009 at 10:53 PM. Reason: adding more content.
Peter Knutsen is offline   Reply With Quote
 

Tags
cabaret chicks on ice, low-tech, ships


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:57 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.