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Old 01-01-2011, 09:14 PM   #1
jalapeno_dude
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Default The 2011 e23 Releases and Speculation Thread

(EDIT: This thread is now closed. The speculation thread for 2012 is here.)

Welcome to the 3rd annual e23 releases and speculation thread! You can find the 2009 thread (maintained by SCAR) here and the 2010 thread (maintained by me) here.

Here's the record of what's come out so far this year; my guesses for the next month are in Green. Disclaimer: I'm not privy to any inside information! Or am I?

January 6th: GURPS Classic: Special Ops, Space Gamer #53
January 13th: GURPS Low-Tech Companion 3: Daily Life and Economics, Space Gamer #54
January 20th: Pyramid #3/27: Monsters In Space, Murphy's Rules, Space Gamer #55
January 27th: GURPS Powers: Divine Favor, Space Gamer #56
February 3rd: Transhuman Space Classic: Toxic Memes, Space Gamer #57
February 10th: GURPS Tactical Shooting, Space Gamer #58
February 17th: Pyramid #3/28: Thaumatology II, Space Gamer #59
February 24th: Transhuman Space Classic: Personnel Files, The AADA Vehicle Guide Volume 2, Space Gamer #60
March 3rd: The AADA Vehicle Guide Volume 2 Counters, GURPS Classic: Age of Napoleon, Car Wars City Blocks 3, GURPS Classic: Covert Ops, GURPS Traveller Classic: Ground Forces, GURPS WWII Classic: Grim Legions, In Nomine Superiors 1: War & Honor, In Nomine: Corporeal Player's Guide, Space Gamer #61
March 10th: Transhuman Space: Cities on the Edge, The AADA Vehicle Guide Volume 3, Space Gamer #62
March 17th: In Nomine: Night Music, Space Gamer #63
March 24th: Pyramid #3/29: Psionics, Space Gamer #64
March 31st: In Nomine: The Marches, Space Gamer #65
April 7th: GURPS Monster Hunters 1: Champions, Space Gamer #66
April 14th: GURPS Traveller Classic: Modular Cutter, Space Gamer #67, #68, #69, #70, #71, #72, #73, #74, #75, #76
April 21st: Pyramid #3/30: Spaceships, Fantasy Gamer #1, #2, #3, #4, #5, #6
April 28th: GURPS Monster Hunters 2: The Mission
May 5th: GURPS Horror
May 12th: GURPS WWII Classic: Weird War II
May 19th: Pyramid #3/31: Monster Hunters
May 26th: GURPS Monster Hunters 3: The Enemy
June 2nd: GURPS Dungeon Fantasy Monsters 1
June 9th: GURPS Traveller Classic: Humaniti
June 16th: Transhuman Mysteries
June 23rd: Pyramid #3/32: Fears of Days Past
June 30th: No Release
July 7th: In Nomine: Heaven and Hell
July 14th: GURPS Dungeon Fantasy 13: Loadouts
July 21st: Pyramid #3/33: Low-Tech
July 28th: GURPS Monster Hunters 4: Sidekicks
August 4th: GURPS Dungeon Fantasy 14: Psi
August 11th: GURPS Psi-Tech
August 18th: Pyramid #3/34: Alternate GURPS
August 25th: In Nomine: Fall of the Malakim
September 1st: GURPS Reign of Steel: Will to Live
September 8th: GURPS Infinite Worlds: Worlds of Horror
September 15th: In Nomine: The Final Trumpet
September 22nd: Pyramid #3/35: Aliens
September 29th: GURPS Classic: Faerie
October 6th: Transhuman Space: Martial Arts 2100
October 13th: In Nomine Superiors 2: Pleasures of the Flesh
October 20th: Pyramid #3/36: Dungeon Fantasy
October 27th: GURPS Social Engineering
November 3rd: Car Wars City Blocks 4
November 10th: GURPS Power-Ups 3: Talents
November 17th: Pyramid #3/37: Tech and Toys II
November 24th: GURPS WWII Classic: Hand of Steel
December 1st: GURPS Traveller Classic: Sword Worlds
December 8th: GURPS Classic: Shapeshifters
December 15th: Pyramid #3/38: The Power of Myth, GURPS Low-Tech: Instant Armor, Transhuman Space Classic: Orbital Decay, GURPS WWII Classic: Return to Honor, In Nomine Superiors 3: Hope and Prophecy
December 22nd: no release

In 2011, there were 92 Steve Jackson Games releases: 12 issues of Pyramid, the last 24 issues of Space Gamer, all 6 issues of Fantasy Gamer, 16 GURPS Classic items, 15 non-GURPS Classic items, and 19 new GURPS supplements.

Last edited by PK; 01-04-2012 at 01:01 PM. Reason: end-of year wrapup
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Old 01-01-2011, 09:15 PM   #2
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Upcoming GURPS Books (in rough order of probable release)

In Prepress
-GURPS Ultra-Tech: Weapon Tables (in prepress as of June 24th)
-Unknown RPK GURPS 4th edition conversion (probably unknown item in prepress as of June 24th; should show up "Real Soon Now" as of June GURPS News; edited draft submitted as of March 25th)


In Production
-GURPS Power-Ups 4 (by RPK; PDF being finalized as of December 2nd; has a section with title "Godlike Tricks")
-GURPS Dungeon Fantasy Adventure: Mirror of the Fire Demon (by Matt Riggsby; PDF being finalized as of December 2nd; "involves demons, orcs, and treasure (and doesn't take place entirely in a dungeon)")

Rough PDF
-GURPS Power-Ups 5 (by Kromm; rough PDF reviewed as of November 25th; has a section with title "Open Your Eyes", "topic is so abstract that I'm having trouble writing art notes for it")
-GURPS After The End 1: Wastelanders (by Jason "PK" Levine; rough PDF reviewed as of November 25th; title given here; 8 templates (Doc, Hulk, Hunter, Nomad, Scavenger, Tech, Trader, Trooper; has Freakishness trait and Melee-Capable enhancement; long, detail-oriented templates)
-GURPS Locations: Hellsgate (by Matt Riggsby; author reviewing rough PDF as of December 2nd)

In Layout

Editing
-GURPS Dungeon Fantasy 15 (by Sean Punch and Peter Dell'Orto; edit complete as of December 9th

Final Draft
-Transhuman Space: Wings of the Rising Sun (by David Chart; final draft submitted as of October 28th)
-GURPS Locations: Worminghall (by Bill Stoddard; final draft submitted as of November 4th, "treatment of a school of wizardry—based on reading about medieval universities and medieval magic", includes "seeds that could grow into adventures, but also lots of characters with motives and relationships")
-Discworld Roleplaying Game (by Phil Masters; final draft being worked on as of November 11th)
-GURPS Martial Arts: Technical Grappling (by Douglas Cole; playtest complete as of December 9th)

In Playtest/Peer Review
-GURPS Hot Spots: Constantinople, 527-1204 A.D. (by Matt Riggsby; in review as of September 23rd)

Non-final Draft
-GURPS Locations: Medieval Cathedral (by Michele Armellini; revised first draft submitted as of June 24th)
-GURPS Banestorm: Martial Arts (by David T. Moore; first draft being reviewed as of December 2nd)
-GURPS Vehicle Design (by David Pulver; being discussed by Kromm as of January 7th; major revised draft undergoing extensive playtest and multiple revisions as of December 30th, 2010; final draft in early 2011 probable)
-GURPS Loadouts: Low-Tech Armor (by Dan Howard; first draft submitted as of July 8th)
-Hans-Christian Vortisch "future work" (first draft submitted as of December 2nd, may be High-Tech: Adventure Guns)

Pre-First Draft
-Warren Wilson project ("saw forward progress" the week of June 18th, 2010)
-GURPS Madness Dossier (by Ken Hite; outline almost agreed on as of November 11th; subject leaked here; being worked on as of January 5th)
-GURPS After The End 2: The New World (by Jason "PK" Levine; being written as of December 9th; title given here)
-GURPS Girl Genius ("being actively worked on" as of July 19th, 2010; "even a guess" at a release date wouldn't be feasible)
-GURPS Bestiary (March 19th, 2010: "the wheel turned another few degrees on GURPS Bestiary this week. It isn't just parked"; made more progress on 4/30/10)

That's 23 *FNORD* possible future releases that have been discussed thus far, though there may be some duplicates on the list.

Last edited by jalapeno_dude; 01-03-2012 at 08:02 PM. Reason: end-of-year wrapup
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Old 01-01-2011, 09:16 PM   #3
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Sources

In addition to these forums, my sources include the blogs of Dr. Kromm, Phil Masters, and William H. Stoddard and Rev. Pee Kitty's Twitter. Roger Burton West's GURPS Fourth Edition: What's Coming Up is more exhaustive and less speculative than this thread will be.

Upcoming Pyramid Issues
Steampunk
Vehicles
Fantasy Worlds
Thaumatology III
Noir
Alternate GURPS II
Monsters
Weird Science!


Taken from here. It warns that "the exact order of "TBA" issues is subject to change," but the order listed has equaled the order released thus far. Issues almost always come out on the second-to-last Thursday of the month.

Remaining Classic Releases

GURPS: 57 current items (8 Autoduel, 12 Traveller):
Spoiler:  


In Nomine: 7 current items:
Spoiler:  

Last edited by jalapeno_dude; 01-03-2012 at 07:17 PM. Reason: end-of-year wrapup
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Old 01-05-2011, 08:00 PM   #4
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Quote:
Originally Posted by jalapeno_dude View Post
-GURPS Power-Ups 3 (being worked on as of January 5th))
What might the theme be? Wildcard skills maybe given RPK's project will have rules for using them at higher relative levels...
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Old 01-05-2011, 08:01 PM   #5
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Default Re: The 2011 e23 Releases and Speculation Thread

Quote:
Originally Posted by lachimba View Post
What might the theme be? Wildcard skills maybe given RPK's project will have rules for using them at higher relative levels...
Talents would be nice too.
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Old 01-29-2011, 09:57 PM   #6
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Quote:
Originally Posted by jalapeno_dude View Post

-GURPS Monster Hunters 1 (by Jason "PK" Levine; preview PDF corrected as of January 7th, still needs art; has 2011 release date; described as "Mix 2 c. Dungeon Fantasy, 2 c. Action, 2 c. Black Ops, 1 c. Voodoo, 1 c. Powers, and 2 tsp. Psionics into 1 qt. Horror:", and should also include "2-1/2 c. Thaumatology"; series includes "powers, magic, vampires, and violence", "chupacabras, rogue angels, and axes", "curses, hunting, undergrounds, and plagues", "hordes, werewolves, and energy gathering", and "hand-loaded thermate rounds, Adrenal-Muscular Trigger, and divinations."; will be compatible with Divine Favor, Gun Fu, Thaumatology, Psionic Powers, etc; first leaked here; description of project here; confirmed as multiple volumes here and here, more details here)

-GURPS Monster Hunters 2 (by Jason "PK" Levine; preview PDF corrected as of January 7th, still needs art; has 2011 release date; will include "database hacking", "maze-like tombs", and "mesmerizing taint"; RPK edits for final draft in progress as of October 27th; includes "Chapter 2: Being Awesome")

-GURPS Monster Hunters 3 (by Jason "PK" Levine; final draft reviewed as of January 7th, 2010; includes "puncture tube", "undroppable flaming sword", and "parasites"; vignettes involve "reggae zombie party", "hookers from hell", and "kamikaze fire-bears"; will provide uses for wildcard skills at higher relative levels, "stats and details for a bunch of monsters" and SEAL teams fighting mutated animals)

-GURPS Monster Hunters 4 (by Jason "PK" Levine; outline approved and writing started as of January 21st)
Pure speculation on what the actual book topics will be:

It might be similar to how Action and DF have been. Templates for the first book, exploits/adventures for the second, the third book for powerups or special abilities campaigns (though from the hint it would seem to have stats for monsters as wel) and maybe the 4th a specific set of rules for a class/type of game.

Last edited by lachimba; 01-30-2011 at 12:11 AM.
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Old 01-31-2011, 11:43 PM   #7
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Good, this thread is still mostly intact. ;)

What's happened in the last week? Tactical Shooting has had final content tweaks made. Art is being discussed for Horror and DF Monsters 1. The playtest for Social Engineering has been completed, and the final draft should be submitted in the next few weeks. Monster Hunters 3 has entered productions, and the first draft of Monster Hunters 4 is halfway complete. Speaking of Monster Hunters, we got three new hints from RPK on the fora: a coded hint about topics for volume 4, some crunchy info on skill defaults and rituals, and a writeup of the Occultism skill.
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Old 02-01-2011, 11:08 AM   #8
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With Tactical Shooting hopefully being released this month I was wondering if it would include character templates, and if so what ones.
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Old 02-01-2011, 01:13 PM   #9
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Quote:
Originally Posted by Ewan View Post
With Tactical Shooting hopefully being released this month I was wondering if it would include character templates, and if so what ones.
I seem to recall yes, there will be some templates AND styles. I'll leave it to Hans or Sean to leak more. :-)
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Old 02-01-2011, 04:20 PM   #10
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Quote:
Originally Posted by Ewan View Post
With Tactical Shooting hopefully being released this month I was wondering if it would include character templates, and if so what ones.
There are style templates, but no character templates. I deemed that unnecessary, as the ones that would have been most logical (Agent, Cop, Commando, US Navy SEAL, etc) have already appeared in other books, such as Action, Martial Arts: Fairbairn Close Combat Systems, and SEALs in Vietnam. This book was a very tight fit, wordcount-wise, and thus I didn't think repeating such templates would be efficient.

Cheers

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