10-06-2017, 09:26 AM | #11 |
Join Date: Jun 2015
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Re: Ogre computer game released
Wow, I've waited so long to be able to play the OGRE while farting around at work. (I've used the old DOS OGRE for ages but you always play the defender against the computer.)
So I'm finishing up my first Mark V attacks as the OGRE, and I'm grinning ear-to-ear. The AI usually makes pretty good decisions, but I think it runs largely under the assumption that I'm going to beeline for the CP. After my initial missile volley got a D/X on 4 HVY, 1 GEV, and 1 MSL, the whole right side of the board was open. More than once I doubled back to smash units that were coming up from behind. They finally took out my 1Bs around the half-line and started on treads. But I'm just rampaging around, doubling back on the SHVY, and driving through the parking lot of INF just mowing them down. By the time they got me to 2 speed, all they had left was a pair of GEVs that I can't harm anymore. So I drive over to the CP and smash it, the whole time these GEVs are taking a pair of 1:2 shots on my 2Bs (and I have 4 left) instead of hitting my treads. I popped the CP and turned around, heading for the exit, and these GEVs just keep shooting at my 2Bs. I mean at least pair up for a 1:1 shot? So it seems like their instructions are to take out 1Bs, treads to 2, take out 2Bs, then hit treads. That's typically a sound plan on the attack, but there comes a point where treads are more important than everything. :P Still, I'm having a lot of fun with this, and not getting much work done. Last edited by Eugee; 10-06-2017 at 09:56 AM. |
10-06-2017, 09:51 AM | #12 | |
Join Date: Jun 2017
Location: Parma, OH
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Re: Ogre computer game released
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During a game this summer, I had my brother in a perfect trap -then rolled seven consecutive "1"s and a "2". Oh well...I tried to blame defective dice, but they seem to work fine for everyone else. I did notice during the beta that the AI gets runs of bad rolls too, so their pseudorandom generator must be OK. |
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10-06-2017, 10:08 AM | #14 |
Join Date: Jun 2015
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Re: Ogre computer game released
http://puu.sh/xRuJM/966f6d9a2b.jpg
This might be the best Blindside run I've had. Got the 1B & M3 downed by turn 2, got the 2Bs down and then armor started working the treads while INF peeled off the AP, since they were in front of the MK3 instead of chasing it. I don't think it's going to make it. :) |
10-06-2017, 10:13 AM | #15 | |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: Ogre computer game released
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GranitePenguin Ogre Line Editor |
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10-06-2017, 10:48 AM | #16 |
Join Date: Jun 2015
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Re: Ogre computer game released
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10-06-2017, 11:19 AM | #17 |
Join Date: Jun 2015
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Re: Ogre computer game released
I'm not getting much done today at work. In other news, I just fielded 10 SHVY against a MKV!
Another new twist for me is using INF to blow up the road the OGRE is on so it doesn't get a move bonus! THIS is how all OGRE fights should end. OVERRUN! http://puu.sh/xRxCb/0a7ddbcd14.jpg Last edited by Eugee; 10-06-2017 at 11:25 AM. |
10-06-2017, 01:11 PM | #18 |
President and EIC
Join Date: Jul 2004
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Re: Ogre computer game released
I love the graphic design on the overrun screen.
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10-06-2017, 03:24 PM | #19 |
Join Date: May 2007
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Re: Ogre computer game released
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