11-11-2019, 11:52 AM | #1 |
Join Date: Jul 2007
Location: West Virginia
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Sci Fi Cthulhu!
I've got Eldritch Skies I had the Chaosium Sci Fi Cthulhu settings. I had Cthulhupunk. Are there any other worthy Sci Fi Cthulhu settings/games out there. Anything that a clever GM can cannibalize?
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Per Ardua Per Astra! Ancora Imparo |
11-11-2019, 12:29 PM | #2 | |
Join Date: Dec 2007
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Re: Sci Fi Cthulhu!
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Void Core for space cops versus cultists and eldritch horrors. |
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11-11-2019, 12:40 PM | #3 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Sci Fi Cthulhu!
I was able to do a satisfying job of cosmic horror largely by riffing on material from Transhuman Space. Though I did steal nanomorph robots from Ultra-Tech at one point.
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Bill Stoddard I don't think we're in Oz any more. |
11-12-2019, 05:08 AM | #4 |
Join Date: Apr 2005
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Re: Sci Fi Cthulhu!
Evil Hat is shipping _Fate of Cthulu_ soon -- think Terminator meets modern-day CoC with some/all of the team as survivors of a post-apocalypse future come back to stop the fall using eldritch powers to open up a gate to the past.
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11-12-2019, 05:42 AM | #5 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Sci Fi Cthulhu!
Do you by any chance happen to be among the kickstarting alpha testers?
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11-13-2019, 04:47 AM | #6 |
Join Date: Apr 2005
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Re: Sci Fi Cthulhu!
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11-13-2019, 05:04 AM | #7 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Sci Fi Cthulhu!
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Which paradigm/model/cosmology of timelines and time travel is used by FoC? (I tried asking elsewhere but the only answer I got was guesswork based on an early review.) |
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11-13-2019, 02:58 PM | #8 | |
Join Date: Apr 2005
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Re: Sci Fi Cthulhu!
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Minor Spoilers ahead: There are five provided possible futures you can try to avert -- Cthulu, Dagon, ShubNigurath, Narylthotep, and the King in Yellow. Each has a series of events the future PCs were briefed on and told to stop or alter. (Their data may or may not be right.) Future characters can be sent back up to 30 years by a ritual invoking Yog-Sothoth. This comes with a cost to the character -- Corruption (their version of SAN loss inherent in messing with the Mythos). In theory, you could then do the ritual again and move back still further in 30 year jumps, but the Corruption cost would likely be crippling for more than a couple of jumps. The Mythos is not bounded by your linear notions of time -- some mythos entities may become aware of the future PCs on arrival and change their plans. Changing things spins off alternate time lines, so it is possible to have two PCs co-existing in the past, each from a different future. Magic and future tech are ill-defined, which may be the biggest weakness of the book. There are a few examples; they probably had to steer clear of CoC's IP. I would have liked say a two full pages each of examples of spells and possible tech. |
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11-14-2019, 02:34 AM | #9 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Sci Fi Cthulhu!
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11-14-2019, 05:07 AM | #10 | |
Join Date: Apr 2005
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Re: Sci Fi Cthulhu!
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The suggested timelines don't interact, but could be done in series. OK, we stopped Cthulu, and Dagon from rising, but … is that future me III here to warn us about the King in Yellow? |
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