Steve Jackson Games - Site Navigation


Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 11-23-2009, 06:55 AM   #1
mayorfungus
 
Join Date: Sep 2007
Location: Greece
Default Glass Weapon Rules?

Hello guys...i ve read (in a Star Wars novel) about a Sith Group, that in a 2 weapon fighting style, besides their light sabers, used a kind of glass daggers as a secondary weapon, planing to stab with this, and at the same time break it and leave pieces of glass in the body of their opponent,so the broken glass would cut them from the inside..
sounds lethal and messy... so can anyone suggest how would this work in game mechanics? what techniques would be required and how would you calculate the damage in every consecutive round?...
could this whole glass weapon thing be applied in arrowheads too? glass breaks into shards upon impact/penetration...?maybe?
please help with this...
__________________
Curse The Gods - Destruction
(\ /)
(O.o)
(> <)
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination
mayorfungus is offline   Reply With Quote
Old 11-23-2009, 07:51 AM   #2
Maz
 
Maz's Avatar
 
Join Date: Aug 2005
Location: Denmark
Default Re: Glass Weapon Rules?

Well I don't think the glasssplinters are going to do damage worth noting in a combat. Ie. it's not going to matter within seconds or even minutes.

GURPS doesn't have rules for bullets in peoples bodies either.


So the main reason to go aroudn doing this is to make it harder to First Aid. You would have to remove all the splinters. It would take time.
And ofcourse if you do not get the mremoved, running around with them in you it will rip you more maybe take 1 damage everytime you would lose FP.

[edit]
I just realized we are talking about sith and jedi powers so reality might not be that important.

IThey could easily hav such glass weapons and then either as part of the weapon design or as a followup make the splinters move apart. Thats a simple followp -up attack dealing some cut damage. How much is up to you. But I would go with about 1d-1 or 1d-2.
__________________
There is no RAW, the RAW is a lie.

Last edited by Maz; 11-23-2009 at 07:58 AM.
Maz is offline   Reply With Quote
Old 11-23-2009, 08:43 AM   #3
aesir23
 
aesir23's Avatar
 
Join Date: Oct 2007
Location: Burlington, VT
Default Re: Glass Weapon Rules?

IDHMBWM, but, IIRC there are rules for attacking with broken bottles in GURPS martial arts. I do remember that glass (and I think obsidian) has an Armor Divisor of (0.5) because it's so brittle.

Another semi-cinematic treatment for the glass shards is that they don't cause extra damage, but rather an irritating condition of mild to severe pain until they're removed from the wound by first aid. (Well, fully realistic actually, the cinematic part is that it doesn't apply to many more types of wounds)
__________________
"Hey, I've been in a firefight before! Well, I was in a fire." (beat) "Actually, I was fired from a fry-cook opportunity." --Hoban Washburne, "War Stories"
aesir23 is online now   Reply With Quote
Old 11-23-2009, 08:46 AM   #4
mayorfungus
 
Join Date: Sep 2007
Location: Greece
Default Re: Glass Weapon Rules?

[QUOTE=Maz;886732]Well I don't think the glasssplinters are going to do damage worth noting in a combat. Ie. it's not going to matter within seconds or even minutes.

GURPS doesn't have rules for bullets in peoples bodies either.


So the main reason to go aroudn doing this is to make it harder to First Aid. You would have to remove all the splinters. It would take time.
And ofcourse if you do not get the mremoved, running around with them in you it will rip you more maybe take 1 damage everytime you would lose FP.

[edit]
I just realized we are talking about sith and jedi powers so reality might not be that important.

IThey could easily hav such glass weapons and then either as part of the weapon design or as a followup make the splinters move apart. Thats a simple followp -up attack dealing some cut damage. How much is up to you. But I would go with about 1d-1 or 1d-2.[/QUOTE


in the case of arrow heads you are propably right...but in the case of daggers i am not so sure...i understand that the effect will not be a quick one, but having a glassy blade inside you....and if not removed....
i ve been thinking these weapons besides the jedi sith theme...
thanks...
__________________
Curse The Gods - Destruction
(\ /)
(O.o)
(> <)
This is Bunny.
Copy Bunny into your signature to help him on his way to world domination
mayorfungus is offline   Reply With Quote
Old 11-23-2009, 08:48 AM   #5
Fred Brackin
 
Join Date: Aug 2007
Default Re: Glass Weapon Rules?

Quote:
Originally Posted by mayorfungus View Post
so can anyone suggest how would this work in game mechanics?
It doesn't work based on mundane properties of glass. For realistic glass weapons look at the rules for obsidian.

Again being realistic, glass fragments are among the most benign contaminants you can have in a wound. They're chemically inert and they're unlikely to be so small as to make removal impossible though that's not to say that picking anything out of people's open wounds is easy.

The main problem with any piece of glass long enough to make a good stabbing weapon is going to be keeping it from breaking before you stab with it. The whole idea is cockamamie especially when contrasted with the effect of a lightsaber.

Somebody was trying to make the Space Fantasy equivalent of a Morgul knife from LOTR and just totally punted on the technobabble.

With appropriate technobabble (alien crystals or coral or something) it's a Follow-up attack for an Affliction (whatever kind of Affliction you want).
__________________
Fred Brackin
Fred Brackin is offline   Reply With Quote
Old 11-23-2009, 10:57 AM   #6
Maz
 
Maz's Avatar
 
Join Date: Aug 2005
Location: Denmark
Default Re: Glass Weapon Rules?

Quote:
Originally Posted by mayorfungus View Post
in the case of arrow heads you are propably right...but in the case of daggers i am not so sure...i understand that the effect will not be a quick one, but having a glassy blade inside you....and if not removed....
i ve been thinking these weapons besides the jedi sith theme...
thanks...
Sure, but not mroe so than a bullet or sharpne lfro ma grenade or a metal arrowhead or any number of other things none of which register in GURPS combat. So go with Fred Brackin's suggestion and make it "something that looks like glass" but gives the effect your after.
__________________
There is no RAW, the RAW is a lie.
Maz is offline   Reply With Quote
Old 11-23-2009, 11:20 AM   #7
Langy
 
Langy's Avatar
 
Join Date: May 2008
Default Re: Glass Weapon Rules?

Quote:
used a kind of glass daggers as a secondary weapon, planing to stab with this, and at the same time break it and leave pieces of glass in the body of their opponent,so the broken glass would cut them from the inside..
Reminds me of the glass swords in the Ultima computer RPGs. Only let you hit once with them, but they auto-killed pretty much anything. Never really understood how they were supposed to work, though...
Langy is online now   Reply With Quote
Old 11-23-2009, 11:23 AM   #8
Molokh
GURPS FAQ Keeper
 
Molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: Glass Weapon Rules?

Quote:
Originally Posted by Langy View Post
Reminds me of the glass swords in the Ultima computer RPGs. Only let you hit once with them, but they auto-killed pretty much anything. Never really understood how they were supposed to work, though...
Oh, dat's nuthin'. Ever heard of glass armor, from Morrowind?
__________________
Vicky "Molokh" Kolenko
GURPS FAQ
Celestial Ocean (my setting)
Quote:
Originally Posted by jimminy View Post
casts *Summon Molokh*, loses 3 FP
Molokh is online now   Reply With Quote
Old 11-23-2009, 12:56 PM   #9
Langy
 
Langy's Avatar
 
Join Date: May 2008
Default Re: Glass Weapon Rules?

Yeah, but that was super magic, ultra-hard, not-brittle glass. It wasn't 'glass' armor so much as 'magic green diamond' armor.
Langy is online now   Reply With Quote
Old 11-23-2009, 02:44 PM   #10
Maz
 
Maz's Avatar
 
Join Date: Aug 2005
Location: Denmark
Default Re: Glass Weapon Rules?

Quote:
Originally Posted by Langy View Post
Yeah, but that was super magic, ultra-hard, not-brittle glass. It wasn't 'glass' armor so much as 'magic green diamond' armor.
So really, Jaws had a glass jaw? ;)
__________________
There is no RAW, the RAW is a lie.
Maz is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:57 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.