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#1 |
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Join Date: Jun 2005
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One of my prospective players wants his character to have an AI bodyguard in a cybershell that contains a built-in military grade weapon. To avoid having the bodyguard destroyed or confiscated, he would like the space that holds the weapon be shielded against scanning. I'm not sure how to do this.
It sounds like Obscure, against a particular kind of Scanning Sense, but not extended beyond the body, but focused on a comparatively small space within the body. What would be a suitable limitation for that? Could you handle it like Limited for DR? A really simplified calculation makes me think that maybe each -1 to SM for the space would be -10% to the cost of the Obscure; would that work? Or is there some better way to hide objects or structures inside a cybershell body? Bill Stoddard |
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#2 | |
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"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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#3 |
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Join Date: Aug 2004
Location: Nashville, TN
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I think I would do it like this:
Payload for the compartment itself; 1 point is probably sufficient. This is sufficient, I think, for the ordinary concealment of the weapon. Obscure with the following modifiers: Stealthy, +100%, to represent passive protection from scanning, No Range, -30%, functionally equivalent to Melee Attack or Touch Based, Payload Only, -50%). I could see lowering the limitation on Obscure, but only affecting a small internal area is much, much, less of an advantage than full-blown Obscure. So, with ten levels of obscure, the power would look like: Sealed Compartment: Payload (Cargo 1), Obscure 10 (Stealthy, +100%; No Range, -30%, Obscure Only Affects Objects inside Payload, -50%) [25] (Under multiplicative modifiers this would cost only [9].)
__________________
Smart people are very good at rationalizing things that they came to believe from non-smart reasons. - Michael Shermer, appearing on Penn and Teller's Bullsh!t |
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#4 |
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Join Date: Nov 2007
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Payload with cosmic enhancement?
although really that should give you a pocket dimension that you can recall the items out of, but I think the price would be about the same still. |
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#5 |
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Join Date: Aug 2004
Location: U.K.
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To be honest, I'd probably end up defining this as a perk ("State-of-the-art shielding on Payload"). If the character wanted, say, a briefcase with this sort of shielding on it, you'd presumably end up digging out or improvising a cash price and a rule treatment; think of this as an Accessory version of that if it helps.
It's possible to overdo attempts to generate precise point-evaluated treatments of essentially trivial stuff, and the result usually ends up far more expensive than the benefit really justifies. Frankly, if you charge more than a point for this, any sensible player will drop the idea of spending points on it and buy a removable shielding liner for the payload compartment with cash instead, so you might as well cut to the chase and call it a perk.
__________________
-- Phil Masters Transhuman Space Line Editor. My Home Page, My Blog, and My Stuff on e23. |
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#6 | ||
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Join Date: Aug 2004
Location: Nashville, TN
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I dare say that you know the THS setting better than me, however, and can offer good advice about making this ability fit those assumptions. :) When people post questions about "How would you build x?" I'll always chime in with whatever first occurs to me, just as a starting point for the discussion. Sometimes a bad build can lead to a better one.
__________________
Smart people are very good at rationalizing things that they came to believe from non-smart reasons. - Michael Shermer, appearing on Penn and Teller's Bullsh!t |
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#7 | |
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Join Date: Jun 2005
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Bill Stoddard |
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#8 | |||
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Join Date: Aug 2004
Location: U.K.
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__________________
-- Phil Masters Transhuman Space Line Editor. My Home Page, My Blog, and My Stuff on e23. |
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#9 | |
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Join Date: Jun 2005
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What level of generality do you think it would be at? I think I could then offer the player a choice of +3 or +8 versus scanning; I don't think total immunity to scanning is appropriate in this particular setting. Bill Stoddard |
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#10 | ||
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Join Date: Aug 2004
Location: U.K.
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And mind you, a cybershell discovered to possess and use this advantage could be in line for a world of trouble in a game I ran. Smuggling undocumented military-grade small arms onto, say, a civilian spacecraft could be considered a mere skip and a jump from "conspiracy to attempt mass murder" - or just prima facie evidence of intent to endanger life, if the cops were feeling kind that day.
__________________
-- Phil Masters Transhuman Space Line Editor. My Home Page, My Blog, and My Stuff on e23. |
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