05-20-2015, 06:24 AM | #121 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Ideas Are Easy
I tried this one and it never really got off the ground. I blame PbP format.
An advanced race of aliens recruits a number of warriors from earth to fight in boarding actions. The 'patrons' have good technology but are themselves totally unsuited for hand to hand combat (too big, too small, too slow, mental blocks, can't stand the required temperatures or so forth). The humans find themselves view pieces of a quest to recover ancient artifacts. They also find themselves on something of a quest to learn more about their employers, and if they should really be working with them.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
05-20-2015, 08:59 AM | #122 | |
Join Date: Jul 2006
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Re: Ideas Are Easy
Quote:
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05-20-2015, 09:30 AM | #123 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Ideas Are Easy
No, Should I have?
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
05-20-2015, 09:47 AM | #124 |
Join Date: Jul 2006
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Re: Ideas Are Easy
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05-27-2015, 03:01 PM | #125 |
Join Date: Oct 2014
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Re: Ideas Are Easy
An entity called the Harbriger of Nightmares decides to invade the world by calling upon Humanity's collective nightmares. Giant spiders, chtuluesque creatures, the Waffen SS...
He is opposed by the Vanguard of Dreams, guardian of humanity, who takes on the hopes of those who suffered greatly yet prevailed thanks to their dreams, to create an army to oppose the Harbringer of Nightmares. A bunch of Couriers, Commander Shepards, Samus Arans, Harry Potters, and miscellaneous tabletop RPG characters start popping up around the world. They are powerful but depends on the power of the dreams of the ones generating them to exist. (I am convinced dreams are one of the most powerful things to exists. I was bullied at schol and survvived thanks to the support I could get in my dreams.) |
05-29-2015, 05:20 AM | #126 |
Join Date: Mar 2013
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Re: Ideas Are Easy
Aquis: The world of Aquis is a very different take on both medieval fantasy and swashbuckling. A TL 3 world where sailing was invented when the world was TL 1 and one that only consisted of small islands, the world of Aquis now lives in world where the world population can't possibly fit on the worlds land and now live on giant boats large enough for entire civilizations.
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Jordan Smith, Dimension hoping hobo: http://forums.sjgames.com/showpost.p...&postcount=492 |
06-01-2015, 12:49 AM | #127 |
Join Date: Mar 2013
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Re: Ideas Are Easy
Age of storms: The modern day has been destroyed by countless mana storms from an unknown source, these storms have mutated the local wildlife into terrible monstrosities, enchanted items with powerful magic and have changed the properties of the very earth itself. The players play survivors who have emerged from bunkers to explore this new and dangerous world that their home has turned into.
Lord of the dead: A TL 3 fantasy world but one that is different in two ways, first this world is going through a version of the black death that destroys the soul and the victims are left as wandering husks intent on devouring the souls of any they find, and second magic in this world powerful but slow requiring very specific materials and long casting times to perform.
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Jordan Smith, Dimension hoping hobo: http://forums.sjgames.com/showpost.p...&postcount=492 |
06-01-2015, 12:51 AM | #128 |
Join Date: Mar 2013
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Re: Ideas Are Easy
Space:1930: a space opera dieselpunk setting where world war 2 is being fought amongst the stars and with bizarre technology.
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Jordan Smith, Dimension hoping hobo: http://forums.sjgames.com/showpost.p...&postcount=492 |
06-03-2015, 11:42 AM | #129 |
Join Date: Mar 2013
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Re: Ideas Are Easy
Savages: A plague has killed 90% of the worlds population, and now for an unknown reason dinosaurs have come back from the dead. Basicly Mad Maxx meets Jurassic Park
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Jordan Smith, Dimension hoping hobo: http://forums.sjgames.com/showpost.p...&postcount=492 |
06-03-2015, 02:39 PM | #130 | |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: Ideas Are Easy
Quote:
http://en.wikipedia.org/wiki/Xenozoic_Tales
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. |
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