07-19-2009, 10:45 PM | #11 |
Join Date: May 2007
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Re: Wizard Charm: timing?
My understanding is either way is valid. Some groups prefer one way, some groups prefer the other. My group has always gone by the action being stated, and we've never had a problem - though we're not very competitive.
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07-20-2009, 08:49 PM | #12 | |
Join Date: Apr 2009
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Re: Wizard Charm: timing?
Quote:
If it's an action dependent situation, such as discarding or rolling, it's best to keep it as the action is the event, not claiming. Besides, when I play, I say "I guess I have to run away", which is not a declaration of running away either, and if I changed it up to say "I guess I'd just have to run away then" is not either. |
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07-21-2009, 06:39 PM | #13 |
Join Date: May 2007
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Re: Wizard Charm: timing?
Nixel, I won't say that your points are without merit, but in my experience - playing more or less weekly with a variety of friends - these have not become concerns. Other people's experience may, of course, vary, and that is why I suggest the game may be played either way.
The primary advantage (that I see) to starting the action when the card hits the table is it is less ambiguous, which could avoid an argument. That may be a very significant advantage in tournament play or among competitive groups, my friends have never had an issue. If someone said, "I'm going to steal something", we would wait for them to decide what they want to steal. If they realize there's nothing they want, then they just say "nevermind" and we continue. If someone is slowing down the game we just yell to "GET ON WITH IT" (thank you Monty Python). Again, hasn't been a problem with my group. |
07-21-2009, 08:17 PM | #14 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Wizard Charm: timing?
I wouldn't take "I want to steal something, let me look around" as any sort of binding declaration. "I am trying to steal your Boots of Butt-Kicking," OTOH, would be specific.
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