Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Roleplaying in General

Reply
 
Thread Tools Display Modes
Old 05-31-2008, 04:06 AM   #1
Cybren
 
Join Date: Mar 2006
Default First thoughts on D&D 4th edition

quite a few books got sent out early, and a PDF has been leaked online, so now a lot of people have seen the game, myself included.

It looks like an improvement over 3.5, but i have to say, my primary fear, that the classes would be homogenized by the use of "powers" in a negative way, was valid. While certainly different classes have powers that in general do different things, the fact that they all use the same mechanic(1/2 level + ability mod vs static defense), generally only are used for the same thing (dealing, preventing, or undoing damage in combat), and are used with predictable frequency (whenever you want, once per combat, and once per day).
Cybren is offline   Reply With Quote
Old 05-31-2008, 11:16 AM   #2
trooper6
 
Join Date: Sep 2004
Location: Medford, MA
Default Re: First thoughts on D&D 4th edition

I have a question.

So D&D 4e...each character has a number of "At Will" special powers. Is there any incentive to make basic attacks with your sword anymore, or is it all Sinister Strike (or whatever the At Will powers are called), all the time?
trooper6 is online now   Reply With Quote
Old 05-31-2008, 11:44 AM   #3
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: First thoughts on D&D 4th edition

Quote:
Originally Posted by trooper6
I have a question.

So D&D 4e...each character has a number of "At Will" special powers. Is there any incentive to make basic attacks with your sword anymore, or is it all Sinister Strike (or whatever the At Will powers are called), all the time?
If you have the option, an At Will is generally better. However, you may not have the option for one reason or another (attacks of opportunity, charging, and certain powers grant a basic attack, and since you only have two at-will powers, sometimes you won't have one that fits what you want to do. In particular, you may not have both melee and ranged).
Anthony is offline   Reply With Quote
Old 05-31-2008, 12:55 PM   #4
Cybren
 
Join Date: Mar 2006
Default Re: First thoughts on D&D 4th edition

Quote:
Originally Posted by trooper6
I have a question.

So D&D 4e...each character has a number of "At Will" special powers. Is there any incentive to make basic attacks with your sword anymore, or is it all Sinister Strike (or whatever the At Will powers are called), all the time?
From what i've seen there's little reason to use "basic attacks" when you are able to use an at will power (which is most of the time)
Cybren is offline   Reply With Quote
Old 05-31-2008, 02:53 PM   #5
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: First thoughts on D&D 4th edition

Concerns:
  • All the "Attack the enemy and benefit your ally" powers. These are very hard for me to visulize. Why can't you do each effect seperately? If I want to summon a magical force sheild and there aren't any enemies about do I punch the wall?
  • Warlocks are a core class. Seems to be drifting fairly far away from anything that resembles a standard archetype.
  • Gnomes are no longer a core race. This is going to make the 4e version of Eberron kind of difficult I suspect. House Sivis is now composed of what exactly?
  • Tieflings are now a core race. Personally I associate them (and the other planetouched) as being world specific. AFAICT there aren't any planetouched in Ebberon for instance. Also if they are going to include Teiflings as a core race, where are the other plane-touched?
sir_pudding is offline   Reply With Quote
Old 05-31-2008, 07:58 PM   #6
Cybren
 
Join Date: Mar 2006
Default Re: First thoughts on D&D 4th edition

Quote:
Originally Posted by sir_pudding
Concerns:
  • Gnomes are no longer a core race. This is going to make the 4e version of Eberron kind of difficult I suspect. House Sivis is now composed of what exactly?
  • Tieflings are now a core race. Personally I associate them (and the other planetouched) as being world specific. AFAICT there aren't any planetouched in Ebberon for instance. Also if they are going to include Teiflings as a core race, where are the other plane-touched?
Gnomes have player stats in the monster manual, and i don't get what they're doing with tieflings at all. It was so arbitrary. They don't seem to be "plane touched" either. They're not "heirs to a lost demonic empire" or something, and all the artwork portrays them as "freaky demon goat people". A far cry from the "hint of the otherworldly" that they previously were
Cybren is offline   Reply With Quote
Old 05-31-2008, 08:39 PM   #7
LoneWolf23k
 
Join Date: Sep 2004
Default Re: First thoughts on D&D 4th edition

Quote:
Originally Posted by sir_pudding
Concerns:
  • All the "Attack the enemy and benefit your ally" powers. These are very hard for me to visulize. Why can't you do each effect seperately? If I want to summon a magical force sheild and there aren't any enemies about do I punch the wall?
  • Warlocks are a core class. Seems to be drifting fairly far away from anything that resembles a standard archetype.
  • Gnomes are no longer a core race. This is going to make the 4e version of Eberron kind of difficult I suspect. House Sivis is now composed of what exactly?
  • Tieflings are now a core race. Personally I associate them (and the other planetouched) as being world specific. AFAICT there aren't any planetouched in Ebberon for instance. Also if they are going to include Teiflings as a core race, where are the other plane-touched?
Gnomes will apparantly be covered in the Monster Manual, with playable stats. And I know Eberron will eventually get a 4th edition manual, so they're bound to include stats for Eberron's races.
LoneWolf23k is offline   Reply With Quote
Old 05-31-2008, 09:55 PM   #8
IrishRover
 
Join Date: Nov 2007
Default Re: First thoughts on D&D 4th edition

So...what is the backwards compatability with 3/3.5 like? 1 to 2 was easy (and I'm dating myself, but I remember the ORIGINAL Unearthed Arcana as a big event in gaming) 2 to 3/3.5 was tough, and 3 to 3.5 was (for the characters I play) trivial.
__________________
You can acomplish a lot with a kind word, but you can acomplish a lot more with a kind word and a vicious left hook.
IrishRover is offline   Reply With Quote
Old 05-31-2008, 11:27 PM   #9
Anaraxes
 
Join Date: Sep 2007
Default Re: First thoughts on D&D 4th edition

All I've seen is the preview material, but it looks unlike 3.5. Wizards start with 10 HP (plus Con). Everybody gets to heal themselves six times day. Level 1 isn't level 1. Stats are similar, as is AC, but I'm not sure how easy conversion will be.
Anaraxes is offline   Reply With Quote
Old 06-01-2008, 04:07 AM   #10
Rasmus Wagner
 
Rasmus Wagner's Avatar
 
Join Date: Jan 2005
Location: Wonderful Copenhagen
Default Re: First thoughts on D&D 4th edition

Quote:
Originally Posted by IrishRover
So...what is the backwards compatability with 3/3.5 like? 1 to 2 was easy (and I'm dating myself, but I remember the ORIGINAL Unearthed Arcana as a big event in gaming) 2 to 3/3.5 was tough, and 3 to 3.5 was (for the characters I play) trivial.
AFAICT, you're better of rebuilding than converting.
__________________
751. Thirty minutes after a massive battle against Cathayans I am not bloodthirsty again.
Rasmus Wagner is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:17 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2017, vBulletin Solutions, Inc.