02-02-2008, 11:52 AM | #1 |
Join Date: Aug 2007
Location: In my own little word
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"Social Engineering" skill set
Inspired by High Tech, I have been thinking about a campaign based loosely on the movie Sneakers. As I rewatched the movie though, I realized that, while they did have some pretty cool tech for their time, they mostly made use of human weaknesses. Of course, this is the most common way real world security is breached, from what I understand.
That started me wondering; what skills would be needed/useful in exploiting human nature in this way. Acting and fast-talk are obvious, it seems to me, but what else? |
02-02-2008, 12:19 PM | #2 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: "Social Engineering" skill set
Off the top of my head:
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
02-02-2008, 07:15 PM | #3 |
Join Date: Aug 2005
Location: Denmark
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Re: "Social Engineering" skill set
Thats a really cool list, gonna bookmark that one as one of the good post to get back to when I'm having trouble making social characters.
Only one thing though. How about Psychology, it doesn't fit in here maybe? Where does it then fit in? |
02-02-2008, 10:30 PM | #4 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: "Social Engineering" skill set
Quote:
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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02-02-2008, 10:36 PM | #5 |
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: "Social Engineering" skill set
Psychology is good for figuring out which of the three bars your mark is likely to be in.
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02-02-2008, 11:38 PM | #6 |
Petitioner: Word of IN Filk
Join Date: Aug 2007
Location: Longmont, CO
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Re: "Social Engineering" skill set
Impressive. The only one I can think of that got left off is:
Filch to palm useful items off a person's cluttered desk while talking to them -- such as that tiny piece of paper with the password reminder on it.
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“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking” --Elizabeth McCoy, In Nomine Line Editor Author: "What Doesn't Kill Me Makes Me Stronger" |
02-03-2008, 09:25 AM | #7 | |
Join Date: Aug 2004
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Re: "Social Engineering" skill set
Quote:
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02-03-2008, 09:58 AM | #8 |
Join Date: Mar 2006
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Re: "Social Engineering" skill set
I suggest
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02-03-2008, 11:23 AM | #9 |
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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Re: "Social Engineering" skill set
And don't forget to take the "Smooth Operator" Talent...
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Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. |
02-04-2008, 02:15 AM | #10 | |
Join Date: Aug 2004
Location: U.K.
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Re: "Social Engineering" skill set
Quote:
(Yeah, yeah, dropping a level of Will counts against your disadvantages limit. Irrelevant. Any faceman/con artist who is anywhere near any reasonable campaign disadvantage limit won't work right. He'll screw up or get distracted at crucial moments, or be too easily noticed, or just annoy people too much.)
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-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
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