08-08-2007, 09:35 AM | #11 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: GURPS Supers question
Yeah, an Accessory shield is kind of lame -- it's something like a stainless-steel drink tray or an oversized flyswatter that you happen to be able to use with the Shield skill. Since you could get that for a few bucks and 0 points, paying 1 point to have it attached seems fair. Of course, it's attached . . . which means you can't throw it, are welded to it even when it breaks, and have to go around with a big plate attached to you all the time. The sort of shield that you can throw, put away, etc., and that mostly doesn't break is worth more points.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
08-08-2007, 09:42 AM | #12 | |
Join Date: Oct 2006
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Re: GURPS Supers question
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08-08-2007, 01:33 PM | #13 | |
Join Date: Aug 2004
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Re: GURPS Supers question
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Maybe Bill actually bought it based on a small shield (base DB 1) with the added bonuses, but then the weight, DR, HP are actually a little high. The difference between a shield bought as a Perk and as Signature Gear is a slim one, since even a custom made titanium alloy shield is unlikely to exceed half of starting wealth, for 1 pt of SG. |
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08-08-2007, 02:17 PM | #14 | |
Join Date: Apr 2005
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Re: GURPS Supers
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Forgive me guys, perhaps I'm missing something: but it's still clear as mud to me why someone would pay points for that shield in the template (which again, has typos, per my previous note). I've found the section on DB as described on pg.35 of Supers, which I guess I missed during my first reading of the PDF in the wee hours, but it's still a baffling choice to me character-creation wise. Now if he'd made it unbreakable, or attached other powers to it (I'm making a super with a shield with buzz-saw blades that pop out when he throws it), ok that I might understand paying points for: you can't buy an unbreakable shield for $300 anywhere in the Basic Set. 25 points still seems steep even for that though. |
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08-09-2007, 08:40 AM | #15 | |
Join Date: Aug 2004
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Re: GURPS Supers question
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01-06-2013, 07:41 PM | #16 | ||
Join Date: May 2005
Location: Lynn, MA
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Re: GURPS Supers
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My reading of handling shields from the box in Supers Page 78 seems to indicate you pay for every point of PD the shield provides and every point affects it's size. It seems the sole benefit is that you can select your Shield's durability as you please, and use it as part of the breakable modifier to bring down the cost of paying for the PD it grants you. |
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