05-08-2007, 05:43 PM | #1 |
Join Date: Apr 2005
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When is a Perk a Quirk?
In Basic, Broad minded is described as a Quirk, but in light of human history, it actually seems more advantageous than anything you should get points for taking. Was it miscategorized?
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05-08-2007, 06:21 PM | #2 |
Join Date: Feb 2005
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Re: When is a Perk a Quirk?
I think it comes from being a sort of very toned town form of Xenophilia. And would count as a "very minor disadvantage". Also, maybe it's a quirk because, on the individual's point of view, there's no advantage, it only serves to modulate and add taste to role-playing, but it does limit your options a tiny bit. Hence, quirk.
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05-08-2007, 06:27 PM | #3 | |
Join Date: Sep 2004
Location: Canada
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Re: When is a Perk a Quirk?
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05-08-2007, 09:42 PM | #4 |
Join Date: Sep 2006
Location: Kentucky
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Re: When is a Perk a Quirk?
To keep things in perspective, having a narrow-minded view could be considered even more disadvantageous (i.e. Intolerance, B140).
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05-08-2007, 10:48 PM | #5 | |
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Join Date: Jul 2004
Location: Montréal, Québec
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Re: When is a Perk a Quirk?
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Honesty is ostensibly a virtue, and highly valued throughout history. Ditto many Codes of Honor. I could go on. Behaviours that are "virtuous" in the abstract or "advantageous" to an entire civilization are often fairly serious disadvantages for adventuring PCs. It's no comfort that your breeds-like-bunnies species can take over the world through birth rate if your Lecherousness gets you shot down by the cute, almost-compatible alien who took exception to your advances . . .
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05-08-2007, 11:17 PM | #6 | |
Join Date: Oct 2006
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Re: When is a Perk a Quirk?
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05-09-2007, 12:31 AM | #7 |
Join Date: Oct 2004
Location: Philippines, Makati
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Re: When is a Perk a Quirk?
My interpretation of it as a quirk is that Broadminded means you have a broader sense of open mindedness than your peers. This includes that of modern standards. So in a modern game where from a pretty much open minded society , your thoughts go to places where even your peers won't go.
A broadminded person of today might have an extensive knowledge of taboo related topics: pagan rituals, grotesque or monstrous crimes, obscure points in history (no one cares about) etc. Basically what is not considered polite conversation. |
05-09-2007, 10:05 AM | #8 |
Join Date: Aug 2004
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Re: When is a Perk a Quirk?
I'd be fine with making Broad-Minded a 0pt feature. The text of it (minus the first sentence, which makes it clear that the intent is simply a mild form of the Xenophilia disad) makes it sound fairly innocuous.
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05-09-2007, 10:21 AM | #9 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: When is a Perk a Quirk?
Bear in mind that "innocuous" doesn't mean "isn't a valid quirk." Put another way, a quirk doesn't have to be disadvantageous in the slightest. It merely has to constrain roleplay somewhat. The rules on pp. B162-163 are especially clear on this point. Thus, Broad-Minded is a quirk if you make a contract with the GM to roleplay your PC that way . . . but not if you can opt out of it whenever you wish. It's never a perk, though. A perk has to be at least somewhat advantageous. As written, Broad-Minded doesn't actually do anything for you. It just tells you how you have to roleplay your PC.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
05-09-2007, 01:21 PM | #10 |
Join Date: Jul 2005
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Re: When is a Perk a Quirk?
In a sense, broadminded frees a person from the limitations of "normal" exclusiveness...
In a old west setting, for example, a GM might not explicitly say that the PCs are intolerant of x, y or z ethnicities... But if you play your character like a modern day hippie from berkely with your open mindedness and you don't something on your character sheet to support it... Well you should be smackied.. :) |
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