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Old 03-08-2018, 06:43 PM   #22
Join Date: Feb 2018
Default Re: TFT and GURPS - where is the line between them?

Originally Posted by tbone View Post
I'll only express a wish that the game do something so that quickness especially unarmored quickness offers some aid in defending. (Even the Dodging/Defending does nothing here. That is, it helps the nimble unarmored fighter, sure, but no more than it helps the burdened armored fighter.)
Good analysis of the two systems, but don't forget that the higher DX figure in TFT usually goes before an equivalently skilled character with armor, and so can often avoid damage completely by *disengaging*. :) It won't work for missile weapons and some other situations as well, granted, but just stepping back is sometimes the best defense, especially if there are several opponents.
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