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Old 01-02-2018, 04:03 AM   #171
pyratejohn
 
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Default Re: December 26, 2017: The Fantasy Trip Returns Home

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Originally Posted by dar View Post
Is it too early to ask for a tft section in the forums?
No, it isn't. :)

We've been discussing it on a fan page in facebook in the meantime.
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Old 01-02-2018, 10:31 AM   #172
Charles G.
 
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Default Re: December 26, 2017: The Fantasy Trip Returns Home

Wow! This is awesome news! I, too, had seen the rumors floating around recently that Steve would be able to get TFT back due to some arcane provision in the law, and had hoped to see an announcement of this sort in the near future - which turns out to be "now." Congrats!

I had wanted to post this a week ago, but had issues signing up on the forums.

I have MANY questions...

1) Obviously, the rights to Tollenkar's Lair, Death Test and Death Test 2 are yours, and it sounds like Guy McLimore is very interested in letting you reprint Grailquest (yay!), so those are in the bag, more or less. Will you be approaching the authors of the Security Station, Master of the Amulets, and Orb Quest MicroQuests, and see if they would want to reprint their adventures (and perhaps revise: I posted a review and corrected map of Master of the Amulets on my blog here - http://angantyrs-games-things.blogsp...eview-and.html ). It goes without saying that the author of Silver Dragon and Unicorn Gold would be highly unlikely to grant you the rights to those Microquests, and it would be pointless to ask...

2) Will you approach authors of other game materials that appeared in Interplay and other magazines of the time, or the Gamelords authors of the Land Beyond the Mountains series (i.e. Warrior Lords of Darok and Forest Lords of Dihad) and try to get any of their work for reprint (or expansion - the LBTM series only had two modules made, and two others converted at the last minute when Metagaming imploded, with two more provinces left wholly untouched)? Note that by "game materials" I'm also referring to variant rules, new talents, etc. I have specifically the "Defensive Quickness" talents in mind, here, but there are other variants as well that would be worthwhile to resurrect.

2a) Same question with regards to Lords of the Underearth, which was the "mass combat module" that Metagaming developed, primarily as a standalone game, but with close TFT tie-ins. Will you attempt to get the author to get the rights back for this, or come up with your own approach to mass combat?

3) How about proposed materials that never saw the light of day? There were at least a three planned MicroQuests, a "World of Cidri" gamebook and a game module called "Energy Crisis" by Kevin Hendryx, "Conquerers of Underearth" by Keith Gross, and many other supplements that were planned, but never released (see my blog post at http://angantyrs-games-things.blogsp...tasy-trip.html for more details). Granted, most or even all are probably lost forever, but if draft materials did exist, would you pursue, or, more accurately, get the authors to pursue them?

4) What about inclusion of Metagaming derived materials, such as errata, corrections made to later printings of Melee, etc.? For example, later Melee rules made changes to how charge attacks were done. Both Interplay and Fantasy Master Codex had some Q&A/errata stuff, along with a few variants, that were official TFT materials, but developed by Metagaming. I have a consolidated list of all the errata that I've come across from various sources, if there is any interest let me know.

5) If you reprint the game, will you try to do the release that was originally intended (as described in Space Gamer 26 and your article in Space Gamer 29), which I believe was similar to how you released the GURPS first edition in 1986?

6) Absolutely delighted to learn that not only is Pat Hidy still around, but that you have already contacted him regarding artwork. That is awesome! I find that Pat Hidy's pen & ink drawings and paintings, to me at least, quintessentially define the TFT "look", just as Sutherland and Trampier defined the early Holmes D&D and AD&D look in the late 1970's.

An aside: I have in my collection a Hidy drawing that I won off of eBay several years ago through a major gaming auction house (blanking on the name, but its the dude that sells collections such as Gygax's, Arneson's, Hendryx's etc.) that features a Greek looking warrior charging on horseback with a sword. I have it sitting in the study right now, and made a high-res scan of it (~2MB .tif file), which I would be delighted to provide if interested.

7) Will you expand and develop the "Cidri" world you came up with? I always felt it unfortunate that it was sort of "dribbled" into the ITL book - not only did it dilute ITL and detract somewhat from making it a solid "DM's Guide", for wont of a better term, but it did not give enough information to make Cidri really palpable. Something more along the lines of what was released in GURPS:Fantasy was I think a better approach, with a full map of a continent, brief descriptions of several realms, and some adventure hooks. BTW, something I have always wondered, was any of the early GURPS:Fantasy material in fact originally conceived for TFT and/or Cidri?

8) One of the weaknesses of TFT was the lack of a really good "monster manual", such as what D&D had, and was in fact proposed for the planned "2nd Edition" of TFT that of course never got released. Will you consider doing something like this for any future release of TFT? At the least, some low hanging fruit that was strangely omitted from ITL, like minotaurs, chimera, manticores, gorgons, mummies, a more interesting set of daemonic creatures, etc. might make sense to add.

9) How long have you been aware of the law that allowed reclamation of rights after 35 years? Was this sort of a back up plan you came up with when negotiations with HT fell through, or something discovered more recently? Somehow, I have this strange vision of HT somewhere, twirling a "Snively Whiplash" mustache, and muttering "Curses! Foiled Again!"
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Old 01-02-2018, 12:46 PM   #173
Steve Jackson
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Default Re: December 26, 2017: The Fantasy Trip Returns Home

Answers to some questions, not in order:

TFT section in forums? Discussing it. I’m already having trouble keeping up. Need a Line Editor.

Article with memories of early development: Difficult, as those are OLD memories. A lot of that is probably covered in the various designer’s notes from old Space Gamers, not that those are easy to find :(

TFT issue of Pyramid – Submit things to SMarsh! The guess was correct: there is none sitting around in the slushpile.

Charles G’s many questions: I prefer to say “no comment” to questions about legal strategies past and future, and, to repeat an earlier important note: we don’t have a release plan yet and questions of the form “do you plan xyz?” have no answer yet.

Having said that, the game certainly would benefit by a “monster book” (as would GURPS Fourth Edition, and no, they cannot be the same book.) And any long release will need an index, which will certainly not be a separate product!

I would be delighted to hear from anyone involved in the former life of TFT. If there is unpublished material out there that the writers are free to sell me, so much the better.
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Old 01-02-2018, 02:11 PM   #174
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Default Re: December 26, 2017: The Fantasy Trip Returns Home

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Well spotted, that man. It is indeed he, and we're chatting. I let him know the fans would like to see the old team back together!
I am another vote for some retro style art and the insect eye dragons.
TFT was my intro to RPGs and I still played them after my AD&D group got started. I love GURPS and will never give it up but if the flavor of TFT as a simple fast paced game could be kept it would make an awesome addition.
Maybe TFT for solo and pick up games at stores or the company lunchroom?
I would not even mind an OSR type setup to keep the volume and attention out there.
I could see and hope it would also helps GURPS. Imagine a quick game of TFT like playing cards. Then afterwards saying "If you want a more serious RPG, the same guy built GURPS and we can try that."

Oh and how about an Awful Green Things like version for TFT?
You might even have the new Munchkin here...
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Old 01-02-2018, 02:55 PM   #175
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Default Re: December 26, 2017: The Fantasy Trip Returns Home

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TFT section in forums? Discussing it. I’m already having trouble keeping up. Need a Line Editor.
Where should we send resumes? :)
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Old 01-02-2018, 06:42 PM   #176
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Default Re: December 26, 2017: The Fantasy Trip Returns Home

Literally made me tear up a little reading this thread.

When I was about 12 or so, I used to haunt a local store in Bangor Maine called the Gamekeeper. I still have most of the microgames I purchased there, as well as those 3 little magazines. In jr. high, I managed to teach a few folks ogre or one world or warp war, but none of them were up for anything long term. Thus, I virtually memorized TFT, but just for my own amusement, often during commercial breaks while watching the tube. ( sort of the same way I did homework)

Until one afternoon while hanging around the jrotc office in high school. I had played a superhero role-playing game that I liked, but did not run. (V&V, actually) Anyway, I asked one of my buddies if they wanted to have a sword fight. We laughed, but as I started to explain Melee to them, they became intrigued. Started trying to work out how to play it with nothing but what I had in my pockets, so I cut out some squares of paper for counters, and hand drew hexes on some notebook paper. As it happened, I had a couple dice in my pocket, so we had to roll one of them twice. Pretty much just told my friends about Str and Dex, and the weapons they could use with what scores. Then we had a quick battle that took us up to about ten minutes before school let out.

After it was over, we had a laugh, and they asked me if I had just made that game up. Ah, nope. Revealed that TFT was a real game with real hard copy rules, and my friends expressed interest. When I mentioned it to the other friends I gamed with on Sundays, the fella running the superhero game said he could use a break, and started a game that ran for pretty much 6 years, with occasional breaks to try a different game or take finals... whatever. Due to a combination of poverty, and well, we all know the backstory to TFT here in general, right? Anyway, circumstances beyond my control, but I pretty much made up all the adventures for our TFT game.

Which might be why we stuck with it. While it is true that I have not had such friends before or since (still in touch with many of them) it was not my magnetic personality keeping them in thrall. My hypothesis on it is that a combination of TFT`s flexible rules and a bit of laziness on my part made a game that we were all invested in.

A lot of times I showed up on Sunday afternoon without a clue of where to go next, so I just asked my players what they wanted to do. That was what I built the next adventure upon. Some were better than others, as with any game, but it was entirely a collective storytelling. I think that was what kept the crew coming back. I wasn't the boss, just a referee, and part time writer. Well, being high schoolers might have had to do with it, too. We did roll with it after high school though, until GURPS came along.

Of course, occasionally players do ... stuff. Did not know the term 'munchkin' at the time, but I still had a player notice the rules regarding halflings with thrown stuff... and the rules on boomerangs. Yep, I let him do it, sort of. A fight heavy game might have been dominated by hoards of halfling boomerangers, but my game had a fair bit of roleplaying. He had a fair bit of fun trying to explain to the odd carpenter of a medieval village exactly what he wanted made, not to mention the very remarkable nature of a party of wanderers, one of whom is very short, with a relatively large and weird looking club.

Not that they were very sneaky anyway, as another player was a lizardman.

You might be thinking at this point that my game was just goofy as I caved to the whims of my players, but you'd be wrong. Like I said, everything the players wanted became a role playing opportunity. A village that has never seen a lizardman before might chase him off with torches and pitchforks, which can be a real problem when coming in half beat up and looking to heal. Not to mention any random encounter can be made challenging for the combat monsters just by putting a couple zeros behind the number of whatevers encountered. An entire herd of buffalo is pretty formidable.

As I think back on it, the guiding rule for my players might have been 'be careful what you wish for.'

In the years between then and now, I have gamed occasionally. The few I have run started as TFT before becoming GURPS. The only real house rule I run is that negative half Str to zero is unconscious.

Anyway, it made me really happy to read that the game might become available again. We had fun with it. Hopefully others do likewise.
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Old 01-02-2018, 07:58 PM   #177
Steve Jackson
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Default Re: December 26, 2017: The Fantasy Trip Returns Home

A great story!
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Old 01-02-2018, 10:12 PM   #178
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Default Re: December 26, 2017: The Fantasy Trip Returns Home

Somewhere I have a box with ITL, AM, and AW. Plus the microgames. And various pieces of paper with stuff written on them which my memory can pull no details of. I'm going to have to find that and see if there's anything publishable among them.
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Old 01-02-2018, 10:44 PM   #179
Charles G.
 
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Default Re: December 26, 2017: The Fantasy Trip Returns Home

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Originally Posted by Groknard View Post
Yes, there were a number of packs released. Many on cards with the familiar TFT wizard, as shown. Later, in smaller plastic bags with a simple yellow banner. Google "tft microture" to see more. I have most of them, and they're really not that bad for 15mm and for the time. IIRC, many were re-used for MM's 15mm Dragon Slayers and Fantasy 15s lines before the MM factory fire.

[Mod: Image removed - we don't allow image uploads by regular users.]
I have a blogpost on the Martian Metal TFT Microtures that you might find informative: http://angantyrs-games-things.blogsp...icrotures.html
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Old 01-03-2018, 05:47 AM   #180
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Default Re: December 26, 2017: The Fantasy Trip Returns Home

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Originally Posted by Charles G. View Post
I have a blogpost on the Martian Metal TFT Microtures that you might find informative: http://angantyrs-games-things.blogsp...icrotures.html
Awesome! Thanks for sharing that.

Yesterday was my last day of Xmas vacation, so I pulled out some official minis and played through Death Test.
https://www.facebook.com/media/set/?...1&l=83b1d64091
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