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Old 11-16-2017, 12:17 AM   #1
sir_pudding
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Default Aaaaooo!


"Wolf-Girl"
250-point Halfling Barbarian
She wasn't entirely raised by wolves, the forest fairies occasionally helped out with the babysitting. She has only dim memories of plump halfing parents and otherwise doesn't remember much about where she came from or how she came to dwell in the forest. Halflings live longer than wolves, so she outlived her adopted family, and the fairies lost interest in her as they do.

One day she saw some people traveling through the woods and decided to follow them. She continued to follow down into a maze-like cavern complex. The delvers were surprised when she suddenly appeared to help them fend off the ogre, and surprised again when she followed them back all the way to the outskirts of town. They weren't as surprised when she was waiting for them as they embarked on the next quest. They probably will be surprised again when she finally says something to them, because they think she is mute.

While it is a stretch to call what she does "backstabbing", she prefers to start combat by sneaking up behind a foe and braining them with her humongous club (Exploits p. 57). After that, if there aren't any enemies in reach, she will often drop her pack and switch to her sling.

ST 14 [40]; DX 14 [80]; IQ 10 [0]; HT 14 [40]
SM -2; Damage 1d+1/2d+2; BL 39 lbs.; HP 21 [14]; Will 10 [0]; Per 12 [10]; FP 14 [0].
Basic Speed 6.50 [-10]; Basic Move 5 [-5]; Move 4.
Dodge 9; Parry 13U (Club); Block 9.

Advantages
Combat Reflexes [15]
Discriminatory Smell [15]
Halfling Marksmanship 2 [10]
Honest Face [1]
High Pain Threshold [10]
Outdoorsman 2 [20]
Silence 2 [10]
Striking ST 2 [10]

Disadvantages and Quirks
Gluttony (9) [-7]
Ham-Fisted 1 [-5]
Illiteracy [-3]
Kleptomania (12) [-15]
Odious Personal Habit (Unrefined Manners) -5]
Sense of Duty (Adventuring Companions) [-5]
Social Stigma (Minority Group) [-10]
Wealth (Struggling) [-10]

Distractable. [-1]
Doesn't like to speak, and communicates in wolf noises. [-1]
Has to be coaxed into town buildings; food works. [-1]
Unaware she is a halfling. [-1]
Will always claim one item from the horde as a show of dominance. [-1]

Skills
Animal Handling (Canines)-9 [1]
Brawling-14 [1]
Camouflage-13* [2]
Climbing-12 [1]
Disguise (Animals)-12* [2]
Fishing-14* [1]
Gesture-10 [1]
Hiking-13 [1]
Intimidation-10 [2]
Mimicry (Animal Sounds)-11* [2]
Naturalist-10* [1]
Navigation-12* [2]
Observation-11 [1]
Running-13 [1]
Sling-16† [4]
Stealth-15/17/19‡ [4]
Survival (Woodlands)-13* [1]
Swimming-14 [1]
Tracking-17* [2]
Two-Handed Axe/Mace-19 [20]
Weather Sense-12* [2]
Wrestling-14 [2]
*Includes +2 from Outdoorsman
† Includes +2 from Halfling Marksmanship
‡Use higher skill against hearing: highest if motionless. Silence 2.
Includes +4 from Discriminatory Smell
Equipment
$500, 71.02 lbs. (Light encumbrance)
Blanket. $20 4 lbs
Canteen. Full. 1 qt. water. $10. 1lb.
Clothing. $0, 2 lbs.
Coin. 1 copper. $1. 0.02 lbs.
Furs. Suit. DR 1. $150 18lbs
Heavy Sling. 2d+4 cr (Acc 1 Range 48/96 Shots 1(2) Bulk -5). $20 1 lbs
Humongous Club. 2d+8 cr (Reach 2,3*). $100 15 lbs
Necklace, Bear Claw, $90 neg.
Personal Basics. $5 1 lb
Rations. 12 meals. $24 6 lbs.
Shaped Rocks (20). $20 20 lbs
Small Backpack (holds blanket, canteen, personal basics, rations and rocks) $60 3 lbs

Last edited by sir_pudding; 11-17-2017 at 09:59 PM.
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Old 11-16-2017, 10:50 AM   #2
PK
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Default Re: Aaaaooo!

This makes me smile.
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Old 11-16-2017, 02:02 PM   #3
sir_pudding
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Quote:
Originally Posted by PK View Post
This makes me smile.
Yeah I want to play her now. Unfortunately that is highly unlikely.
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Old 11-16-2017, 02:06 PM   #4
Say, it isn't that bad!
 
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Default Re: Aaaaooo!

Why the low Animal Handling (canines)?
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Old 11-16-2017, 02:08 PM   #5
sir_pudding
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Quote:
Originally Posted by Say, it isn't that bad! View Post
Why the low Animal Handling (canines)?
IQ 10, 1 point in an average skill, and I didn't give her any levels of Animal Friend.

Being raised by wolves doesn't necessarily mean that you are good at training dogs, though.

Edit: Her quirk points went into Stealth (which is pretty vital for the concept), Camouflage (ditto), Tracking (because I imagine that is a big niche for her in most parties), and Mimicry (to support the quirk).

Last edited by sir_pudding; 11-16-2017 at 02:19 PM.
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Old 11-16-2017, 05:05 PM   #6
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Her "backstab" is at skill-16 and does an average of 52 points of injury to a helmless foe, and a knockdown roll at -10 (unless they have 104 HP!).
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Old 11-19-2017, 08:10 AM   #7
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Default Re: Aaaaooo!

A few of minor things I noticed while inputting this fun character into GCS:

I come up with Tracking-18. Two points should give a base skill of Per which is 12, +2 for Outdoorsmen and +4 for Discriminatory Smell = 18. I'm probably missing something, but I can't figure out what it is.

A full canteen should weigh 3 lbs. (1 lb canteen + 2 lbs of water), bringing her total encumbrance to 73.02 lbs, still comfortably below the 78 lb. cutoff for light encumbrance.

GCS calculates base Stealth-14. After some investigating I realized that this includes the -1 penalty for light encumbrance. I only mention it here because I don't know what standard practice is in terms of including this (i.e., not sure if your unencumbered value was intentional). It gets complicated with skills like stealth where it depends on whether you are moving and which senses you are trying to defeat.

Thanks for sharing this great concept. My five-year-old daughter was immediately obsessed with the idea of a girl raised by wolves and faeries! (And, while pillaging the internet for a suitable character portrait, we had a fruitful discussion about the fact that a shocking number of female barbarians look like swimsuit models with lipstick and bikinis arranged just-so. RPG art is such a reliable intro to the concept of the male gaze in media.)
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Old 11-19-2017, 05:02 PM   #8
sir_pudding
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Yeah Encumbrance penalties. I will need to look up what the next footnote symbol is.

Edit: Actually never mind, neither Kromm or PK are including encumbrance penalties.

Last edited by sir_pudding; 11-23-2017 at 12:14 PM.
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