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Old 10-04-2017, 12:40 PM   #1
Hellboy
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Default Sacrifice Parry with thrown weapons?

Far as I can tell you can do a sacrifice parry with a long weapon like a whip to protect an ally at significant range like 4 hexes...

If say, someone threw a ninja star at a civilian 10 hexes away and you wanted to throw your ninja star to deflect it before it hit them,'his would that work?

Simply allowing parries seems far too easy. I was thinking maybe to give a skill-based parry (or parry missile weapons if better) but to model it as an Aggressive Parry.

Then what happens is you need to not only make the parry (at -1) but then make an addition hit roll. This would make it harder.

A hit roll would then also allow use of the speed/distance table to account for the difficulty in hitting small fast objects. The parry roll preceding it would simply be to allow you to attack outside your turn, perceive an ally being attacked in enough time to react, etc.

This becomes a bit less cinematic and more feasible if you think of something like throwing a baseball to deflect a basketball or something. Then you are dealing with a larger and slower object so it would be easier to hit.
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Old 10-04-2017, 01:22 PM   #2
evileeyore
 
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Default Re: Sacrifice Parry with thrown weapons?

I've allowed it, but required Parry Missile Weapons as well.

Not sure I'd allow a Thrown Weapon to parry a melee attack. That doesn't seem 'right'.
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Old 10-04-2017, 02:12 PM   #3
Hellboy
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Default Re: Sacrifice Parry with thrown weapons?

Weight limits could be a factor. A light thrown dart might just break if it was used to parry a sword. Same as a small dagger might if you used it to parry in melee.

A heavy throwing axe on the other hand, I could see that deflecting a sword swing.

That said, travel time is an issue, fast as people can throw a dart it may take longer to get there than a point blank sword swing.

Part of the issue is you need to throw fast enough so it gets there before the attack does.

Of course... I could probably thrown a ball 3 hexes away faster than I could pivot a 3 yard spear 90 degrees...
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Old 10-04-2017, 07:01 PM   #4
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Default Re: Sacrifice Parry with thrown weapons?

If they had party missile weapons I would allow it in most games I run with an appropriate modifiers. It fits firmly in the rule of cool I use in my games.
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Old 10-06-2017, 03:35 PM   #5
Prince Charon
 
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Default Re: Sacrifice Parry with thrown weapons?

Quote:
Originally Posted by Hellboy View Post
Weight limits could be a factor. A light thrown dart might just break if it was used to parry a sword. Same as a small dagger might if you used it to parry in melee.

A heavy throwing axe on the other hand, I could see that deflecting a sword swing.
True. It would also depend on whether you're playing with Cinematic rules or not. I'll allow a lot of cool-but-impractical things in a Cinematic or Silly game (even if you don't know any Cinematic techniques) that I wouldn't in a more realistic setting.

I think that a reasonably heavy thrown axe at close enough range could parry a sword even in a fairly realistic setting (though at a significant skill penalty), while in a fully Cinematic setting, you could not only parry the sword, but you could get a technique to bounce the axe off the sword and return it to your hand (hilt first, of course).
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