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Old 06-01-2017, 07:19 PM   #61
Ronnke
 
Join Date: Aug 2004
Location: Australia
Default Re: Playing GURPS with Fantasy Grounds

FYI, there is a new update posted in the Fantasy Grounds forums.
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Old 06-02-2017, 09:13 AM   #62
Ronnke
 
Join Date: Aug 2004
Location: Australia
Default Re: Playing GURPS with Fantasy Grounds

I've pushed a new release (v3.0.7) to fix a problem with importing GCA characters.
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Old 06-03-2017, 07:15 AM   #63
seycyrus
 
Join Date: Jul 2013
Default Re: Playing GURPS with Fantasy Grounds

Quote:
Originally Posted by Ronnke View Post
I've pushed a new release (v3.0.7) to fix a problem with importing GCA characters.
Ronnke, all your work and time is really appreciated. This ruleset is really cutting edge.

Even people that play Gurps face-to-face, would find tremendous value in using this ruleset. I just ran a game the other week around the dining room table, and it rocked. The combat tracker really helped keep things running smoothly, and the new sound extension really set the mood.
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Old 09-15-2017, 11:13 AM   #64
Rigil_Kent
 
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Join Date: Jan 2012
Location: T'Pol's Ready Room
Default Re: Playing GURPS with Fantasy Grounds

For those interested in seeing this in action, Ronnke has started livestreaming our Saturday games (start around 5PM Central) on Twitch. He then ports these videos over to the YouTube channel he set up for the gaming group. Right now, we're still playing Traveller (3rd Imperium), but the current GM is nearing the end of his story and we're going to do Dungeon Fantasy (as run by Gigermann) for a little while, then pick up Traveller again with a different GM (me) for a new story arc.
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