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Old 08-31-2017, 06:29 PM   #11
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Superhero Template Ideas

It might be worth splitting up civilian adventurer a bit, it's something like half of all superhero origins. Maybe something age-related.

Another category I'd probably consider is the tester. Hal Jordan, for example, was a test pilot before he was a superhero, and Steve Rogers was a test subject for the supersoldier serum.
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Old 09-01-2017, 07:33 PM   #12
LowManaMovieMagic
 
Join Date: Oct 2016
Default Re: Superhero Template Ideas

Don't forget Doctor, as in medical practioner. Stephen Strange didn't attend all those years of medical school to be called Mister.
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Old 09-07-2017, 11:11 PM   #13
Infornific
 
Join Date: Dec 2004
Default Re: Superhero Template Ideas

I think you might be making this a little more complicated than necessary. If you have Action 4, it might be simpler to start with a few basic 100 point templates (Smart guy, Strong guy, Talented Guy, etc.) and add a couple of 25 point professional lenses from Action 4. How many points were you thinking for the pre-power templates? And how much use of Wildcard skills?
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Old 09-08-2017, 09:49 AM   #14
Phantasm
 
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Default Re: Superhero Template Ideas

Quote:
Originally Posted by Infornific View Post
I think you might be making this a little more complicated than necessary. If you have Action 4, it might be simpler to start with a few basic 100 point templates (Smart guy, Strong guy, Talented Guy, etc.) and add a couple of 25 point professional lenses from Action 4. How many points were you thinking for the pre-power templates? And how much use of Wildcard skills?
I was thinking 250 for pre-powers (remember that I'm treating a number of cinematic traits as "super-normal 'powers'" for this). For the Wildcards, I was going to offer a "wildcard alternative" on a number of templates.

And I don't have Action 4 (in fact, I forgot it exists)... I should pick it up soon, but my entertainment budget for this month is already spent as I cut back on a lot of stuff to have my car's rear end worked on. I had taken a look at Action 1, which I may permit a few templates from.
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Old 09-09-2017, 11:46 AM   #15
Infornific
 
Join Date: Dec 2004
Default Re: Superhero Template Ideas

Quote:
Originally Posted by Phantasm View Post
I was thinking 250 for pre-powers (remember that I'm treating a number of cinematic traits as "super-normal 'powers'" for this). For the Wildcards, I was going to offer a "wildcard alternative" on a number of templates.

And I don't have Action 4 (in fact, I forgot it exists)... I should pick it up soon, but my entertainment budget for this month is already spent as I cut back on a lot of stuff to have my car's rear end worked on. I had taken a look at Action 1, which I may permit a few templates from.
I was thinking of the Pointless Dungeon Looting/Monster Hunting from Pyramid which relied on Wildcard skills among other things.

Action 4 has a character generation system which works more or less like this:

Archetype - 100 pt combination of Attributes and Characteristics (e.g., Talented Hero, DX 12, IQ 12, HT 11, Speed 6.0, Per 13.)

Generic Advantages - 25 to 30 points, possibly some fixed.

Everyman skills - 10 to 15 points in skills every character should have

Disadvantages - -50, possibly grouped by theme

That brings you to a net 100 points. Then you have 25 or 50 point lenses to pick, which would cover the skill sets for soldiers, students, etc.

It's a different approach but it seems to me that superhero backgrounds are so varied making a template for each might be too complicated. On the other hand you've already put work into specific templates for spies, students, etc so that might be for the best.
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