Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-14-2017, 06:07 AM   #11
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: New Technique of the Week: an ongoing thread

Originally Posted by RogerBW View Post
I know people who assert that deprogramming is just brainwashing the victim into a mindset that the people paying for it regard as acceptable. If that's the case in a particular game world, it wouldn't be a technique at all, just a regular use of the skill.
Fair point, and that could be done even if restoring the original view was possible.
Action 2 p. 17 para 2, and Transhuman Mysteries p. 25, suggest that the default should equal Brainwashing.
Ah, missed those. How's this for a revised version?

Deprogramming (Brainwashing or Psychology-6). Average, cannot exceed Brainwashing+4 or Psychology (whichever you based it on).

This is reversing Brainwashing. In some settings, that isn't possible, this technique doesn't exist, and the most that can be done is to Brainwash the subject to a more acceptable form of behaviour, which is a regular use of Brainwashing.

If this technique is available and used, it is rolled in a Quick Contest with the subject's Will. Taking extra time is common, the base time is a week. Modifiers: +2 for access to people who knew the subject well before they were Brainwashed, and +1 for having successfully Deprogrammed someone who had been Brainwashed in the same way as the subject. Cultural familiarity and language penalties apply. Psychology, Fast-Talk and Intimidation are possible complementary skills. Suggested by Vicky_Molokh.

I reckon this is a Technique rather an optional specialisation because there are (or were) people who specialise heavily in this, and have only a basic knowledge of psychology. The shorter timescale in Action 2: Exploits suits action movie conventions and the penalties for meme effectiveness in Transhuman Mysteries reflect the effectiveness of Transhuman Space's memetics.
johndallman is offline   Reply With Quote

new technique of the week

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 07:06 PM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2018, vBulletin Solutions, Inc.