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Old 03-22-2017, 10:58 AM   #61
sir_pudding
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Default Re: Discworld, Dungeonworld

What about Orcs?
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Old 03-22-2017, 02:01 PM   #62
Phil Masters
 
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Default Re: Discworld, Dungeonworld

Quote:
Originally Posted by sir_pudding View Post
What about Orcs?
Insufficient data in the novels to work them into games properly. Emulating Mr Nutt as in the book would make them grossly powerful, while the general hint is that most orcs in Uberwald are downtrodden and either hunted or enslaved, and not realising their (scary) potential at all. I couldn't work out how to handle them here.
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Old 03-24-2017, 02:06 PM   #63
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Default Re: Discworld, Dungeonworld

Incidentally, a consolidated version of my notes from this thread is now available on my Web site, in PDF form: see https://www.philmasters.org.uk/RPGs/...ngeonworld.pdf
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