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Old 11-14-2016, 04:31 PM   #1
Sciencezam
 
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Default Path of Houserules: GURPS content posts

I write up a lot of GURPS things for my group, not all of which see the light of day. So, I've started a blog to dump stuff that's in development/seen use, in the hopes that someone else may enjoy them.

To start off we've got two posts on adapting Shin Megami Tensei/Persona games to GURPS, one on Personas and one on Demon Contracts.

I'll be looking to add more in that series soon, along with maybe some stuff on fun settings I've whipped up.
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Old 11-14-2016, 04:42 PM   #2
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Default Re: Path of Houserules: GURPS content posts

Remember to let Douglas Cole know, and ganbatte, friend.
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Old 11-14-2016, 05:40 PM   #3
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Default Re: Path of Houserules: GURPS content posts

Welcome to the blogging brotherhood!
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Old 11-15-2016, 02:29 AM   #4
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Default Re: Path of Houserules: GURPS content posts

Very good, Sciencezam. Very good. Welcome to the Brotherhood of Bloggers Who Blog Too Much! Your decoder ring is in the mail.
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Old 11-21-2016, 12:08 PM   #5
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Default Re: Path of Houserules: GURPS content posts

Rounding out my series on Persona/SMT adaptations, we have some Worked Examples and Final Thoughts.
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Old 11-21-2016, 12:15 PM   #6
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Default Re: Path of Houserules: GURPS content posts

THumbs up! Also, I have a friend who keeps trying to get Persona into GURPS.
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Old 12-31-2016, 08:20 PM   #7
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Default Re: Path of Houserules: GURPS content posts

A patch of new posts: some information on Guyver-1, a setting for my supers/infinite worlds game, and a Year in Review post.

I'll probably doing more details on Guyver-1 as I get the time.
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Old 01-13-2017, 12:19 PM   #8
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Continuing information on Guyver-1, we have a Society and Culture post, focusing on the matriarchal human societies of europe.
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Old 01-20-2017, 11:50 AM   #9
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A product of my own divings into Mass Combat, we've got:

The Mass Combat Index
, a reference for published Mass Combat material. The Spaceships III one was particularly tricky to find, as it doesn't mention Mass Combat in its warehouse23 blurb at all.

Hopefully this helps people set up and run their own games.
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Old 01-20-2017, 12:31 PM   #10
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Default Re: Path of Houserules: GURPS content posts

Path of Houserules... okay, here's my suggestion.

Sense Houserule: Allows you detect whether a rule is a houserule, what the purpose of it is, and what the long-term effects on the campaign will be
Strengthen Houserule: Extend a houserule to cases where it did not originally apply; bestow minor houseruled advantages
Restore Houserule: Return an extended houserule to its original form
Control Houserule: Interpret a houserule to the player's advantage
Destroy Houserule: Remove a houserule or minor houseruled advantages from the campaign or a character
Create Houserule: Whip up a houserule on the fly
Transform Houserule: Take a houserule and adapt it to another game system or setting
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