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Old 08-10-2016, 10:28 AM   #1
JoelSammallahti
 
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Default Attack limitation for a trap?

How would you build an attack that doesn't go off immediately, but stays in the target location (or on the target character) until triggered?

The attack itself might be anything: a bomb (Crushing Attack with Explosion), a sticky trap (Binding), a teleport glyph (Affliction with Mana-Sensitive and Advantage: Warp), or anything else. But it's this target selection to set-up to trigger event to attack sequence I can't figure out how to build. Should I use a custom limitation? How much should it be?
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Old 08-10-2016, 11:11 AM   #2
ericthered
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Default Re: Attack limitation for a trap?

Its an enhancement, not a limitation:

delay, triggered

Its on page 105 of basic. It does pretty much exactly what you want.
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Old 08-10-2016, 11:23 AM   #3
Bilanthri
 
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Default Re: Attack limitation for a trap?

Quote:
Originally Posted by ericthered View Post
Its an enhancement, not a limitation:

delay, triggered

Its on page 105 of basic. It does pretty much exactly what you want.
Also, on page 102 of Powers Delay, triggered is expanded upon.
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Old 08-10-2016, 02:20 PM   #4
JoelSammallahti
 
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Default Re: Attack limitation for a trap?

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Originally Posted by Bilanthri View Post
Also, on page 102 of Powers Delay, triggered is expanded upon.
Thanks, guys! I feel like a doof.

So, in the case of, say, that teleport glyph, would you add Melee Attack and Area Effect to it, to represent having to touch the spot?
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Old 08-10-2016, 05:55 PM   #5
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Default Re: Attack limitation for a trap?

Quote:
Originally Posted by JoelSammallahti View Post
Thanks, guys! I feel like a doof.

So, in the case of, say, that teleport glyph, would you add Melee Attack and Area Effect to it, to represent having to touch the spot?
Area Effect yes, with range just being how close you want to get to whatever surface you want to set your effect on.
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