Quote:
Originally Posted by roguebfl
Remember Hellboys was based on 3rd Edition which did things that 4th ed no longer does. Like charge double to raise Attributes in play and limit Skill Points based on age at start of play.
Where as Powers is 4th Ed where if something is learn-able or not is a campaign decision not a system decision.
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Yes, but as far as I am aware 4th Ed is rather clear and consistent, if you have ANYTHING from a Power you can buy anything else, unless the GM specifically says otherwise, normally well in advance