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Old 07-25-2014, 01:33 AM   #1
Refplace
 
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Default Pyramid magic issues

The index is cool and all but I had the thought of listing the magic stuff in one place that came from Pyramid and organized by type of system.

GURPS Magic
3/25 Epic Magic Essential Magic
3/25 Epic Magic Quartermaster Mage
3/36 Dungeon Fantasy All Charged Up Over Magic Items
3/43 Thaumatology III Cultists of The Elder Gods (Psi and DF priests)
3/43 Thaumatology III Magic as Technological Progress
3/48 Secret Magic Eidetic Memery: Bibliomancy
3/48 Secret Magic Anything For Power (Symbol Drawing)
3/60 Dungeon Fantasy III Wizardry Refined
3/66 The Laws of Magic Thoroughly Modern Magic
3/66 The Laws of Magic The Material Difference
3/66 The Laws of Magic Designers Notes: Wilderness Adventures
3/76 Dungeon Fantasy IV Hidden Knowledge
3/91 Thaumatology III The Thaumatology of Metallurgy

GURPS Powers: Divine Favor
3/36 Dungeon Fantasy Dungeon Saints
3/47 The Rogue's Life May the Shadows Guide You
3/50 Dungeon Fantasy II Saintly Power-Ups

GURPS Power Ups: Imbuements
3/4 Magic on the Battlefield The Perfect Defense
3/13 Thaumatology The Mystic Knight
3/36 Dungeon Fantasy Powering Up: Imbuements
3/60 Dungeon Fantasy III Mystic Power Ups
3/71 Spaceships II Vehicle Imbuements
3/102 Epic: Crafting Imbuements Designer notes

GURPS Power Ups 5: Impulse Buys
3/48 Secret Magic Forewarned is Forearmed
3/75 Heroes Jackpot Drinkable, Wearable, Impossible Points
3/100 Pyramid Secrets Impulse Control

GURPS Ritual Path Magic
3/43 Thaumatology III Bottled Magic
3/48 Secret Magic Magical Tradecraft
3/56 Prehistory The Old Ways
3/66 The Laws of Magic Alternative Ritual Path Magic
3/66 The Laws of Magic Ritual Path Specialists
3/66 The Laws of Magic Repercussive Rituals
3/75 Heroes Jackpot A Familiar Path

GURPS Thaumatology Book/Path
3/13 Thaumatology Fairy Tale Magic, p. 4
3/43 Thaumatology III Ghoul Magic (Book/Path)
3/66 The Laws of Magic The Azure Dragon (Book/Path)

GURPS Thaumatology: Magical Styles
3/4 Magic on the Battlefield The Society of Siege Sorcerers
3/28 Thaumatology II Yellow Goblin Magic
3/43 Thaumatology III ADELPHOS DIONYSOS
3/48 Secret Magic The Way of the Keepers
3/48 Secret Magic The First Resistance
3/64 Pirates and Swashbucklers Scurvey Dog Sorcery
3/68 Natural Magic Magic of the Shaded Woodlands

Powers as Magic
3/63 Infinite Worlds II The Power of Sorcery
3/99 Death and Beyond Soul Reapers
3/105 Cinematic Magic Super Sorcery!
3/105 Cinematic Magic Chi Sorcery (Uses Sorcery system for Chi powers)
3/105 Cinematic Magic Gourmet Alchemy (Modular Powers as Elixers)

Misc Stuff
Can Apply widely
3/7 Urban Fantasy Of Sound and Signs
3/25 Epic Magic All The Epic Ways
3/28 Thaumatology II It's Pure Chemistry! (Alchemy)
3/48 Secret Magic Onomancy
3/58 Urban Fantasy II Hunting the Cabal (bonus to various systems, but mostly RPM and Magic)
3/68 Natural Magic Ars Metalica (Alchemy)

Powers
3/1 Tools of the Trade-Wizards Necromantic Tools
3/19 Tools of the Trade-Clerics Auras of Power
3/68 Natural Magic Green Power
3/91 Thaumatology III Technomysticism

Background Fluff (Only included stuff with crunch or that helps magic rather then just background material)
3/1 Tools of the Trade-Wizards Guildhall of the Hermetic Brotherhood
3/1 Tools of the Trade-Wizards Tooling With Curses
3/1 Tools of the Trade-Wizards Out of the Rough, Magic gems in RPGs
3/4 Magic on the Battlefield Magical Naval Warfare
3/46 Wierd Science Metatronic Generators (Often suggested for Magi-tech)
3/91 Thaumatology III Codex Duello (A subsystem for ritualized mage duels)
3/97 Strange Powers Mask of Humanity (Hidden supernatural)

Updated to 3/107 except for any issue I am missing. If you see any missed or wrongly assigned items please let me know.

Last edited by Refplace; 11-04-2017 at 12:15 PM.
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Old 07-25-2014, 01:36 AM   #2
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Default Re: Pyramid magic issues

That was longer then I thought so here is a placeholder.

Any missing items le me know, I dont ahve all the Pyramids and may have missed articles others think should be included.
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Old 07-25-2014, 02:49 AM   #3
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Default Re: Pyramid magic issues

Just to say: nice job, I appreciate that.
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Old 07-25-2014, 06:15 AM   #4
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Default Re: Pyramid magic issues

The Pyramid Articles listed by core GURPS Book is a very useful idea - not just for magic!

If you like a particular GURPS Book, here are the Pyramid articles/issues which provide additional supporting/related material!
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Old 07-25-2014, 12:01 PM   #5
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Default Re: Pyramid magic issues

Quote:
Originally Posted by Michele View Post
Just to say: nice job, I appreciate that.
ThaNK YOU !
Quote:
Originally Posted by SCAR View Post
The Pyramid Articles listed by core GURPS Book is a very useful idea - not just for magic!

If you like a particular GURPS Book, here are the Pyramid articles/issues which provide additional supporting/related material!
Yeah, I figured this was a good start and wanted to see if it was liked. Too many times i want to find an article I know I read but cant recall where it was from. And of course we see posts on the forums like that from others as well.
Posting it here rather then the GURPS forum was inspired by a post from Steven.
It will be easier to find such threads here.
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Old 07-25-2014, 12:36 PM   #6
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Default Re: Pyramid magic issues

Quote:
Originally Posted by Michele View Post
Just to say: nice job, I appreciate that.
Indeed. This is a useful list, because it illustrates that I'm missing some things. Thanks much. :)
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Old 07-25-2014, 02:39 PM   #7
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Default Re: Pyramid magic issues

This is AWESOME. Thank you so much!
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Old 07-25-2014, 02:47 PM   #8
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Default Re: Pyramid magic issues

Quote:
Originally Posted by Steven Marsh View Post
This is AWESOME. Thank you so much!
Your welcome and thanks for the compliments. I KNOW I missed some from issues I dont have though so anyone sees something missing or out of place let me know. Maybe I will do a few other lists.
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Old 07-25-2014, 02:55 PM   #9
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Default Re: Pyramid magic issues

You forgot "Hunting the Cabal" for RPM from Pyramid #3/58: Urban Fantasy II. Nice work.
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Old 07-25-2014, 03:06 PM   #10
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Default Re: Pyramid magic issues

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Originally Posted by Ghostdancer View Post
You forgot "Hunting the Cabal" for RPM from Pyramid #3/58: Urban Fantasy II. Nice work.
Good call! I forgot the crunch in that article.
There are several good fluf or background articles but the list was pretty long and I figured sticking to changes to systems or crunch would better serve.
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