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Old 11-04-2012, 09:33 AM   #21
Finding Neo
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Join Date: Jun 2005
Location: Bristol
Default Re: Rolling for turn sequence?

Originally Posted by tbrock1031 View Post
to the OP: I once used a house rule of 1d + Basic Speed. This lets those who put points into a higher Basic Speed have a better chance of going first without it being an absolute.

After all, a 6 on a 1d + a Basic Speed 5.5 gives an 11.5, while a 1 on a 1d + a Basic Speed 8 just gives a 9, even though if the Basic Speed 8 person rolled a 4 or better (50% chance!) s/he'd go first.
I thought that was an optional rule anyway. The only addition is that all fighters need to choose their 'attacks' prior to rolling.

It breaks down with supers but you could then roll 2d6.
You know I am a socialist I thought I have some links to hand ;P
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