12-27-2011, 08:05 AM | #1 | |
Join Date: Nov 2006
Location: Heartland, U.S.A.
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Is Piloting (Aerospace) only good for atmospheric flight?
According to B214, Piloting (Aerospace) allows you to pilot:
Quote:
I had been ruling in my Star Trek game that the skill to fly a shuttlecraft while in atmosphere was Piloting (Aerospace), but if you were flying it in open space, the skill was Piloting (High-Performance Spacecraft). Am I doing it right? I'm thinking of changing it to Piloting (Aerospace) for when you're flying the shuttle near enough to a planet for it's gravitation field to effect flight, and Piloting (High-Performance Spacecraft) for when you're not near a planet. Or, I'm thinking that a shuttlecraft is closer to an aerospace vehicle than anything else, so that skill covers it completely. Similarly, landing an Intrepid Class starship (which is clearly a high-performance spacecraft) on the surface of a planet would use Piloting (High-Performance Spacecraft), not Piloting (Aerospace). I'm interested what this always informative forum community has to say. EDIT: The discussions in this thread lead a Piloting House rule that I use in my Star Trek campaign. You can see it at post #14.
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Last edited by Captain Joy; 01-03-2012 at 03:38 PM. |
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12-27-2011, 08:12 AM | #2 |
Join Date: May 2008
Location: CA
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Re: Is Piloting (Aerospace) only good for atmospheric flight?
I've always treated anything that could interface between air and space as Piloting (Aerospace) no matter if it's in the air, in orbit, or lightyears away from the closest planet.
That said, the most realistic method might be to treat it as if it were Piloting (Aerospace) when going between orbit and the atmosphere or vice versa, treat it as if it's Piloting (High Performance Airplane) when it's fully in the atmosphere and has fully bled off its orbital velocity, and Piloting (High Performance Spacecraft) when in space. Either that, or Piloting (Aerospace) should be a harder skill than Piloting (Spacecraft) or (Aircraft). |
12-27-2011, 08:28 AM | #3 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Is Piloting (Aerospace) only good for atmospheric flight?
Funny, I always considered Aerospace to be overpowered, because I thought that it was usable with both space manoeuvres and atmospheric ones, as long as the vehicle fell under this specialization. IMO, the coexistence of HPA, HPS, and Aerospace is kinda the remnant of skill bloat.
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12-27-2011, 08:43 AM | #4 |
Join Date: Sep 2006
Location: Luxembourg
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Re: Is Piloting (Aerospace) only good for atmospheric flight?
When discussing a pilot character with a player, I parsed that skill description as:
'Any vehicle capable of atmospheric flight' : the vehicle concerned 'to and from orbit' : the maneuver the skill cover. and since I judged it too limited, I converted it into a technique (starting at -2 from HPA, -4 from HPS). If you look at it as the skill to fly a atmo-and-space capable ship in both medium, it is overpowered compared to the other specialization, imho. Celjabba |
12-27-2011, 11:13 AM | #5 |
Join Date: Sep 2008
Location: near London, UK
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Re: Is Piloting (Aerospace) only good for atmospheric flight?
I tend to treat it by type of activity - so flying a surface-to-orbit vehicle is Aerospace, but orbital manoeuvres beyond basic dock/undock are (Low|High)-Performance Spacecraft. Yes, this does mean you can sometimes use different skills to achieve the same thing (e.g. the final docking with your target).
(And pointing the nuclear saltwater rocket at a shoggoth - sorry, the researchers prefer the name "nanotech-based servitor" - while in atmosphere was Aerospace with penalties.)
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12-27-2011, 11:20 AM | #6 |
Join Date: Dec 2007
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Re: Is Piloting (Aerospace) only good for atmospheric flight?
Yes, you're doing it right. The more lenient jet pilot default indicates it has more to do with operations in atmosphere and low orbit than it does with operations in actual space.
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12-27-2011, 07:06 PM | #7 |
Join Date: Aug 2004
Location: MO, U.S.A.
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Re: Is Piloting (Aerospace) only good for atmospheric flight?
For what it is worth, GURPS Prime Directive treats Piloting Shuttlecraft as a separate skill which Defaults to Aerospace-4 or Starship-2, depending on where you are using it.
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12-27-2011, 07:19 PM | #8 | ||
Join Date: Oct 2005
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Re: Is Piloting (Aerospace) only good for atmospheric flight?
Quote:
Quote:
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12-28-2011, 09:07 AM | #9 | |
Join Date: Nov 2006
Location: Heartland, U.S.A.
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Re: Is Piloting (Aerospace) only good for atmospheric flight?
Quote:
I think I'll go with something like this:
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Last edited by Captain Joy; 12-28-2011 at 09:39 AM. Reason: Additions and corrections to listing |
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12-28-2011, 11:43 AM | #10 | |
Join Date: Oct 2004
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Re: Is Piloting (Aerospace) only good for atmospheric flight?
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"Spacecraft with wings, contragravity lifters, or if streamlined and with an acceleration greater than local gravity, can fly in an atmosphere. Use the rules on p. B466 for air travel. Use Piloting (Aerospace) skill rather than their normal spaceship operation skill. Ships using contragravity lifters use Piloting (Contragravity)." Any ship with over 0.1g uses Piloting (High-Performance Spacecraft) when not flying in atmosphere. |
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Tags |
aerospace, piloting, rules clarification, star trek |
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