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Old 01-01-2011, 10:56 AM   #1
daver
 
Join Date: Jun 2010
Default Monsters not strong enough?

A common complain from few in my group is that not enought Bad Stuff happens. In other words monsters nearly never win, they only get stopped when the player in question is around lvl 8-9, and by then we can only stop the player by throwing in almost everything we got. (And for this very reason the one who wins is the first one to fight after everyone else runs out of enhancers and items)

Are we doing something wrong? Do we need more enhancers in our deck?
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Old 01-01-2011, 11:37 AM   #2
Trsevener
 
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Join Date: Dec 2009
Location: Indiana
Default Re: Monsters not strong enough?

You do not mention in your post which version of Munchkin you are playing. I can tell you from experience that in my opinion some versions do have the abilities for players to become very powerful very quickly, and thus on the first turns people are able to beat monsters themselves or through deals and the Bad Stuff is avoided. I can also tell you that I have been in games for hours and have been stuck at Level 1 because I did not get a monster to battle.

I think if your group is having a concern perhaps a mild change in the way you play could freshen the game. Perhaps not helping too much early and letting a few noses get bloody with Bad Stuff. Perhaps a member of your group could purchase a different version of Munchkin for you to all try.

The most important part in my opinion is have fun. It is a game, so enjoy it. If the style or version do not meet that, try changing things up.
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Old 01-01-2011, 03:22 PM   #3
majikfreak
 
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Default Re: Monsters not strong enough?

I would suggest maybe creating some house rules and make monsters tougher and the bad stuff badder... and for the love of every thing evil... play more cut throut... stabbing friends in the back is FUN, FUN, FUN...
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Old 01-01-2011, 08:52 PM   #4
Signboy
 
Join Date: Dec 2010
Location: Reno, NV
Default Re: Monsters not strong enough?

I have to agree with the posts suggesting to be more cut-throat early on. I've noticed that no good deed goes unpunished when playing munchkin.
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Old 01-01-2011, 09:10 PM   #5
rickert
 
Join Date: Sep 2004
Location: Anderson, Indiana
Default Re: Monsters not strong enough?

I think too many people hold their nasty stuff for late in the game and it makes killing monsters early too easy.
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Old 01-01-2011, 10:18 PM   #6
Xylon Lionheart
 
Join Date: Sep 2010
Default Re: Monsters not strong enough?

There was one game where I constantly messed with combat on other players so they constantly had to run away. This in turn kept them very weak throughout the game while I in return continued to steadily level up. Even if the bad stuff isn't too bad, keeping people from winning from the start keeps them from getting a lot of good things to help them later, or better, prevents them from getting treasure they can use against you!
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Old 01-02-2011, 04:43 AM   #7
daver
 
Join Date: Jun 2010
Default Re: Monsters not strong enough?

Quote:
Originally Posted by Trsevener View Post
You do not mention in your post which version of Munchkin you are playing. I can tell you from experience that in my opinion some versions do have the abilities for players to become very powerful very quickly, and thus on the first turns people are able to beat monsters themselves or through deals and the Bad Stuff is avoided. I can also tell you that I have been in games for hours and have been stuck at Level 1 because I did not get a monster to battle.
We play most of the time with Cthulhu 1-3 (or if with more experienced players then 1-4), but sometimes TGTBTM.
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Old 01-06-2011, 07:32 AM   #8
Tobz
 
Join Date: Dec 2010
Default Re: Monsters not strong enough?

A houserule we use is that killing a monster only nets you a level if the monsterlevels+enhancers equals or surpasses your character level.

That might help a bit since it slows leveling and players have little use for playing only riskfree monsters for themselves.

Another houserule is, if you don't play a monster for yourself during 'Looking for Trouble', another player can play a monster before go to 'Loot the Room'.

That increases the chance to play specific monsters against specific strenghts and weaknesses. And players will play stronger monsters for themselves in order to prevent this.

I Like Cthulhu. The powerlevel doesn't seem to go as rampant as like say Bites! or the Original with a few expansions. Though once there are a fair amount of Cultists running around the game they become rather unstoppable.
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Old 01-06-2011, 02:29 PM   #9
d-vils_wingman
 
Join Date: Jan 2011
Default Re: Monsters not strong enough?

I played a game last night with two other people using Munchkin Cthulhu and Munchkin Bites! combined decks (Doors and Treasures both) as well as all the expansions to both sets (including Dungeons). I had removed the monster enhancers that took away monster strength, the GUAL cards, and all monsters Level 4 and below. The game took 3 hours+, nobody ever attained a level higher than 5, and it only ended when the last player ended it by becoming a Cultist when he Kicked Down the Door to find an H. P. Munchcraft. It was a very fun, albeit long, game with tons of very munchkinly activities.
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