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Old 07-11-2010, 02:06 AM   #11
Join Date: May 2008
Location: CA
Default Re: [GMing] GURPS Deus Ex: viable?

Yeah, the second one really isn't 'camouflage' so much as a projector and a wearable screen for that projector. Eliminate the need for the projector and you'll be a lot closer to the thermoptic camo in Deus Ex.

The first one is more interesting, but I'm not sure it'd be scalable up to a human-sized object - or that it would work for something that's moving.
Langy is offline   Reply With Quote

adaptation, campaigns, deus ex, gming, setting

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