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Old 12-26-2012, 02:06 PM   #1
Striken7
 
Join Date: Dec 2012
Default Discard/Gift Non-Items

Just got Munchkin for Christmas, and am really liking it.

The rules specifically say that you can trade carried Items, but you cannot trade other cards (i.e. non-Items or Items in your hand). In the "Asking for help" section, it also is very clear that you may only use carried Items or prospective treasure to bribe someone.

Where it does not make this specific distinction, is when it says you may simply give an Item to another player who wants it. Can you give away non-Items if it is not a bribe or trade? Say someone is still Level 2, I'm already Level 9, and I just want to give them my "Go Up A Level" card, but I only have 4 cards in my hand so I don't get a Charity phase.

Likewise, it says you may not discard Item cards "just because". Can you discard non-Items at any time? If I pick up a Monster card while Looting the Room, and again I only have 4 cards in my hand, can I discard it instead of keeping it?
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Old 12-26-2012, 02:27 PM   #2
Clipper
 
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Default Re: Discard/Gift Non-Items

Giving is governed by the same rules as trading, but you get nothing in return. So you can't give someone a GUAL card as it is not an Item. However, as you an play a GUAL on anybody, you could negotiate a deal with someone for you to play that card on them. This only works for GUALs, as the FAQ says we can play them on other players, you can't do it for other cards, like monsters or Classes.

You can only discard cards that the rules say you can discard. I can't think of any specific types of cards that you can discard directly from your hand.
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Old 12-26-2012, 02:44 PM   #3
Striken7
 
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Default Re: Discard/Gift Non-Items

Quote:
Giving is governed by the same rules as trading, but you get nothing in return. So you can't give someone a GUAL card as it is not an Item. However, as you an play a GUAL on anybody, you could negotiate a deal with someone for you to play that card on them. This only works for GUALs, as the FAQ says we can play them on other players, you can't do it for other cards, like monsters or Classes.
You're right, the GUAL card was a bad example, but you got what I meant anyway. Thanks for the answer.

Quote:
You can only discard cards that the rules say you can discard. I can't think of any specific types of cards that you can discard directly from your hand.
That's part of my confusion. I don't see anywhere where it allows you to just discard anything (unless you are the lowest level and have a Charity phase, in which case you can discard anything). But, the only thing it specifically does not allow you to discard outside of this situation is Items.
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Old 12-26-2012, 03:13 PM   #4
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Default Re: Discard/Gift Non-Items

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Originally Posted by Striken7 View Post
That's part of my confusion. I don't see anywhere where it allows you to just discard anything (unless you are the lowest level and have a Charity phase, in which case you can discard anything). But, the only thing it specifically does not allow you to discard outside of this situation is Items.
The rules do tell you when you can discard other types of card, though. Races and Classes can be discarded from the table at any time, even during combat. Steeds can optionally be discarded if they provide you a Run Away penalty and you need to Run Away. Hirelings can be discarded to automatically escape monsters and if you are playing with sets with the full Hireling rules (e.g., The Need For Steed), they can be discarded from the table at any time too. Items generally cannot be discarded unless they say so, you sell them for a level, you die, or you are discarding them to power a class ability or satisfy a curse or something.
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Old 12-26-2012, 06:23 PM   #5
UncleTupelo
 
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Default Re: Discard/Gift Non-Items

This sounds similar to the trouble i'm having starting out.

I'm finding that we've all got a full five-card hand & after getting treasure that won't go into the carried items, nobody can take it, so we've just been discarding extra cards left & right. This is especially bad if we've drawn two or three monster cards with the initial deal.

I've been playing with my kids (14, 12 & 12) and get the feeling we're approaching the game wrong. Should you immediately start dumping cards on other players to make it difficult to advance right off the bat?
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Old 12-26-2012, 07:56 PM   #6
StormCrow42
 
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Default Re: Discard/Gift Non-Items

The only time that your hand size matters is on the Charity phase of your turn. At all other times, you may hold as many cards as you wish.
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Old 12-28-2012, 04:54 PM   #7
Dunster66
 
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Default Re: Discard/Gift Non-Items

You mention

[/QUOTE] If I pick up a Monster card while Looting the Room, and again I only have 4 cards in my hand, can I discard it instead of keeping it?[/QUOTE]

You only draw loot from the treasure pile don't you? That means you would not ever draw a monster card (other than for your first phase)?

My understanding is that the only monsters in play for the purpose of "Looking for trouble" are the ones in your hand from the initial deal. I'm I correct in that?

Sorry...a bit off topic from the original question.
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Old 12-28-2012, 05:40 PM   #8
Andrew Hackard
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Default Re: Discard/Gift Non-Items

Under standard rules, you draw a face-down Door card when you Loot The Room.
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Old 12-28-2012, 07:11 PM   #9
Clipper
 
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Default Re: Discard/Gift Non-Items

And if you are using the Fast Play rules, so that you are drawing a Treasure instead of a Door when Looting the Room, then you are getting at least one Door card directly into your hand during the Listening at the Door phase instead.
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Old 12-28-2012, 08:52 PM   #10
Andrew Hackard
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Default Re: Discard/Gift Non-Items

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Originally Posted by Clipper View Post
And if you are using the Fast Play rules, so that you are drawing a Treasure instead of a Door when Looting the Room, then you are getting at least one Door card directly into your hand during the Listening at the Door phase instead.
I assumed they weren't using those rules, being brand-new players. This is the 101 forum -- we need not and SHOULD not cover every possible permutation of rules. Let's help them get the basic rules down first, and then cover the edge cases later.

Also: please don't call those the "Fast Play" rules. We gave it a specific name so we could be very clear about what rule is being discussed. If you mean Listening at the Door, call it that. I can't stress enough how important consistent terminology is for new players.
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