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Old 07-02-2019, 04:49 AM   #14
The Colonel
 
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Join Date: Jul 2006
Default Re: Pros and cons of dungeons for hack and slash roleplaying

Quote:
Originally Posted by johndallman View Post
So, the world of the Yamara comic strip?
All I remember about that was that she had a husband whose fractional ancestry added up to more than one and a frog who had something up with his uvula. And then it got silly. I was never sure whether that or SnarfQuest was odder. But yes, CrystalVox might well fit the bill.

Quote:
Originally Posted by Anthony View Post
Or you just assume that there aren't really distinct encounters. For example, if you look at the original Caves of Chaos, each of the mini-areas goes into a bunch of detail about how the inhabitants alert and reinforce, so if you don't make special efforts to prevent it, the entire cave, and possibly some allied factions, will cascade on your head.
That was the sort of thing that I rather thought we were trying to avoid as the modern fashion leans away from TPKs...

Quote:
Originally Posted by Terebrant View Post
Xcrawl took this approach. Never played it but it seemed fun.
Truly it seems there is no new thing under the sun...
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