View Single Post
Old 01-10-2017, 07:09 PM   #9
General Lee
 
Join Date: Jan 2008
Location: Somewhere between Cape Horn and Zenith Point
Default Re: Combining and Layering Flexible Armor Against Firearms

Quote:
Originally Posted by Hellboy View Post
What if you go with maximum damage instead of average? 5D+2 would be 32... or 34 if you made an all-out attack.
As cdru answered, with ranged attacks (like firearms), AoA only have determined for +1 to hit a single attack, and Suppression Fire options.

Maximun damage could happen in critical hits or pure luck in dice, but it could not be considered as for rating armor.

Quote:
Originally Posted by Hellboy View Post
How are you estimating the damage dice?
In Adjusting Damage, GURPS High Tech 4ed., p.166, the first step is multiply damage dice by 3.5, retaining fractions, and add the damage bonus or penalty, before apply any modifier due to upgrades or options. Also, look this blog by HANS, it could help explain why I estimated damage this way.

Quote:
Originally Posted by Hellboy View Post
What page is this example on? I'm not seeing it on 286
The example is in the link that I post it, not in the p. 286. Sorry if I was not clearer before.
General Lee is offline   Reply With Quote