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Old 06-07-2013, 02:54 PM   #304
Ragabash Moon
 
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Join Date: Sep 2005
Location: Topeka, Kansas
Default Re: Updated / New Character Sheets

Quote:
Originally Posted by ericbsmith View Post
Ohh, I like that. I like that a lot. Can I throw in a request to have a slightly modified version of this where it auto-detects the best unarmed parry? That is the highest based on DX, Brawling, Boxing, Karate, Judo, Sumo Wrestling, or Wrestling. Personally, I like to have one of the Parry values be for my unarmed skill and the other be for my primary weapon (which may or may not be the highest skill). If I can set the weapon skill parry in GCA and have Phoenix pick up the highest unarmed parry I might get all giddy inside.
Quote:
Originally Posted by tmedwards View Post
Announcing Phoenix r63 (requires GCA 4.0.423 or later). [ Download: http://www.motoslave.net/thom/gca/phoenix/ ]

Phoenix r63 highlights:
  • Added a new unarmed auto-detection selection to the extra parry box option in the Defenses Options section. The unarmed auto-detect mode works like the standard version, but checks only DX and unarmed skills.
And, since it was released only this morning, here again are the Phoenix r62 highlights:
  • Added a new auto-detection selection to the extra parry box option in the Defenses Options section. The auto-detect mode will attempt to select the trait with the highest parry score; stipulations are: the trait cannot be the same as the primary parry (as selected in GCA), traits are tried in order of DX then skills, and the first trait to meet all criteria wins.
  • Added a new option to both the Melee and Ranged Attacks blocks to control highlighting of attack names (default: disabled).
  • Updated the advantage-type blocks trait name highlighting code to work in Bookish mode.
  • Various tweaks and adjustments.
Ok, now maybe I am confused, but what did this change really other than making it ignore weapon parries completely? I tried Auto-Dectect and my character had the following parries...

DX 11
Force Sword 11

Then I gave her the new unarmed option and gave her Karate ALSO she then had

DX 11
Karate 11

Now, seems to me it would be better to see this...

Karate 11
Force Sword 11

Since... when would anyone with Karate just use straight DX to parry?

So, maybe make the first box use your best unarmed parry, then the 2nd your best weapon-based parry, if you have one?
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Last edited by Ragabash Moon; 06-07-2013 at 03:00 PM.
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