Quote:
Originally Posted by TheAmishStig
I'm trying to find a counter-proposal for leaving something bay-related targetable (best I've come up with is the attachment point, tow hitch style, but that's some five-nines purity handwavium right there), but am having a hard time of it because if you can't target the reactor or AI core directly, then you shouldn't be able to target anything else inside.
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The functional difference is the AI core is buried inside meters of BPC; a cargo area's BPC would be much thinner, so easier (i.e., possible) to damage. It's also necessarily an external-facing component (i.e., has a door), which should be targetable just like any other external Ogre component.
Not too sure how I feel about the "rattle the units inside, but leave the bay itself undamaged" though.