Quote:
Originally Posted by Skarg
Insubstantiality - Another cool spell, but I had a player who coveted the idea of a self-powered insubstantiality item, which of course could be used to amazing world-subverting effect by a clever PC - well, sort of like Astral Projection can, except a non-wizard could do it, and you'd be there, and could steal things, etc. Again, if self-powered insubstantiality items exist, it brings up a GM consideration for campaigns about vaults and security.
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Double permanent pentagrams should work for vaults. It'd be nice if pentagrams actually caused damage to insubstantial beings though.
Oh, also gates with rules about insubstantial and astral people.