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Old 01-26-2015, 07:43 PM   #15
dfinlay
 
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Join Date: Dec 2008
Default Re: [RPM] Adapting Ars Magica into GURPS

Quote:
Originally Posted by b-dog View Post
But you have two chances of failing with 2-dice rolls. With onlyone roll you only have one.
Not the way he was describing it. In his example, the caster failed and just got a -1 MoS. You do have two chances for critical successes or failures, but otherwise it is the same.
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