Re: Blunt Trauma and Skulls
And that's why, Rev Kitty, I'm confused.
If Wolverine falls off a tower-block and lands on his skull he's uninjured.
If he is wearing a helmet, he suffers a Blunt Trauma injury...
So to stop him being injured you'd have to apply the DR in the best possible order for the character. That's naughty;)
I'd rather just read Blunt Trauma is Crushing Damage, then Rigid Armour, unless Innate, counts as Flexible for Falls.
Perhaps where I'm going wrong is that Wolverine's armoured skull is not innate?
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It's all in the reflexes
Last edited by jacobmuller; 09-08-2010 at 03:12 PM.
Reason: my broadband is forgetting to be broad and bandy
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