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Old 03-09-2018, 10:04 AM   #9
Kelly Pedersen
 
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Join Date: Aug 2005
Location: Saskatoon, SK, Canada
Default Re: [Banestorm] Fleshing-out the Armsmen's Guild

Quote:
Originally Posted by phayman53 View Post
So I think that there should be some disadvantage requirement to go along with Armsmen's Guild Rank, but I do not think Duty fits.
Actually, I could see Duty working. Take Duty (Employer of the Week), and say that the Duty isn't to the Guild, per se, but rather to whatever person has employed you through the Guild. If the Duty comes up, it's assumed you have a contract, if it doesn't, then you don't.

Quote:
Originally Posted by phayman53
EDIT: The reason I think there should be a disadvantage is because the Guild Rank does restrain your options to some degree--you will have consequences for violating the rules if you are caught. This seems like a disadvantage worth points to me, but I could be wrong about that.
Code of Honor (Stays Bought) sounds like it would fit if you want the disadvantage to be about how the Guild expects you to behave at all times, not just in the context of a Guild-assigned contract. If they expect more stringent guidelines on behavior, you could create a custom Armsmen's Guild Code of Honor, too.
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