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Old 07-20-2019, 10:40 AM   #1
qchap
 
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Join Date: Jan 2019
Default Fighting on high speed

Hello, I have some questions about rules for melee combat on high speed.
Currently my player disigned a psi-character, who controls electicity (we used Powers book). One of his abilities is 2.5 levels of Enhanced Move, but it works only while wearing special boots and only on rails or something similar. He makes electromagnetic field on his foots and glides on a rail, like those fast japaneese trains (but not so fast, of course).
So, what if he'll punch someone, while gliding at speed of 20? I believe that his hand will suffer too, but how much? And what if he'll use some weapon? I think it may break, and his hand could suffer too. But, again, how much? Would it differ, if he use thrusting (e.g. pike or spear) or swinging attack?
The closest thing is rules for mounted combat - there stated that if speed is 7+, than attack is made at -1 and damage is +1. But I thing that at speed 20 it should be more.
And one more question: should he use Move and Attack maneuver, or should he use rules like in mounted combat, and use just an Attack maneuver?

Sorry if my English is bad. Thank you!

Last edited by qchap; 07-20-2019 at 11:55 AM.
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