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Old 07-06-2010, 07:33 AM   #9
RogerBW
 
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Join Date: Sep 2008
Location: near London, UK
Default Re: Modern (Action!, Cliffhangers, ___ Ops) Weirdness?

Quote:
Originally Posted by Crakkerjakk View Post
I like my modern occult stuff in layers.
One of the most important realisations for me was that organisations are not monolithic. It's not "the FBI" that knows about the Bad Things; it's one unit of the FBI, who can sometimes get help from elsewhere in the agency, but chances are at least one other unit is actively in league with the Bad Things. And as for the NSA, well...

At least in my games, this has helped to shift the focus from "here is a big scary organisation, we stay clear of them" to "there are some bad people who can wave FBI badges at us, but not everyone with that badge is a bad guy". In other words, back to human interaction.
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