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Old 01-03-2018, 01:14 AM   #78
dataweaver
 
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Join Date: Aug 2004
Default Re: Realistic Point Gains

Quote:
Originally Posted by Evadam View Post
Hi there,

I need some help backing my design, or, putting it simply, regard or disregard it as realistic.

Letīs say I am creating a setting, so I want some truly iconic characters, and start by creating an NPC in a modern setting. So this character is born at 2,000 to a lineage of geniuses and athletes, and starts with:

(Strength-13; Dexterity-13; IQ-13; Health-12)
(which turns to be (Strength-4; Dexterity-5; IQ-7; Health-11) at age 0, and increases by the years)

Advantages
(Ambidexterity; Discriminatory Hearing; Discriminatory Smell; Photographic Memory; Language Talent; Intuitive Mathematician; Sensitive Touch; Single-Minded; Versatile)

By "Back to School" she puts 150 hours/month to Education and 165 hours/month to Self-Teaching (4 hours a day from monday to friday plus 12 hours a day on weekends). Having born to a wealthy family, she is supplied with nootropics (TL8) and elite quality education, so final modifiers are as follows:

Single-Minded +30%
Elite Education +40%
Accelerated Learning +50%
Talent (from -30% to +30%, average +0% until 15)
Will (from -30% to +30%, average +0% until 15)

gaining 460.35 points by her fifteen birthday. She proceeds then to invest most of those points into "Pharmacy (Synthetic)", "Bioengineering" and "Surgery", which is roleplayed by having her following advanced programs and studying medicine, and then she research into cutting-edge nootropics (TL9, granting Accelerated Learning +100%), amphetamines (Less Sleep 4), horizontal gene transfer (ST+2; DX+1; IQ+1; HT+1; Beautiful; Combat Reflexes; Double-Jointed; High Pain Threshold; Longevity; Resistant (Acceleration+3; Disease+8; Ingested Poison+3); Voice) and surgery&biomods (HT+1; Fit, Very; Rapid Healing, Very; Pitiable) and by 2024 she has collected 1252.5 points to split among social benefits like wealth, reputation and rank, and skills. She also has (ST-15; DX-14; IQ-14; HT-14) and all of the other advantages. The maximum in any attribute is 16 (one in over a billion people, so there are six persons in the world with a 16 in any attribute).

Is this acceptable?
Since you're looking for realistic, don't forget the box on p.6, "Learning and Realism". In particular, Maintaining Skills is likely to be a significant issue that would slow this process down: the more skills she has and/or the higher her level in them, the more time she'll need to dedicate toward maintaining them and the less time she'll have to study.
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